Dota Underlords Wiki

Patch notes


  • Two star icon.png and Three star icon.png visual upgrades for Batrider mini icon.png Batrider, Enigma mini icon.png Enigma, Slark mini icon.png Slark, Sniper mini icon.png Sniper, and Warlock mini icon.png Warlock.
  • The janitor took out some more crash trash.
  • Fixed an issue where Terrorblade mini icon.png Terrorblade could Sunder with the wrong unit at cast time, including dead units.
  • Can no longer enter combat preview mode on the board when in combat.

Hero changes

Bloodseeker mini icon.png Bloodseeker:

  • Bloodrage icon.png Bloodrage:
    • Now ramps up to his existing maximum attack speed bonus of 500 earlier, at 20% health (was 0%).

Lich mini icon.png Lich:

  • Chain frost icon.png Chain Frost:
    • Bounce range changed to 2 (was 4).

Templar assassin mini icon.png Templar Assassin:

  • Added Meld icon.png Meld:
    • When first attacking after teleporting, Templar Assassin fires a projectile that does [50, 100, 150] damage on impact and decreases her target's armor by [2, 4, 6] for 5 seconds.

Treant protector mini icon.png Treant Protector:

  • Leech seed icon.png Leech Seed:
    • If the target of Leech Seed dies before the ability duration expires, the seed jumps to another target for its remaining duration.

Tusk mini icon.png Tusk:

  • Walrus punch icon.png Walrus Punch:
    • Tusk is now invulnerable while mid-Punch.

Warlock mini icon.png Warlock:

  • Shadow word icon.png Shadow Word:
    • Now heals 75% of the total heal instantly, and the remaining 25% over the duration of the buff. This results in [168, 337, 675] instant heal and [56, 112, 225] over the remaining duration.
    • Damage per second changed from [50, 100, 150] to [75, 150, 300].

Alliance changes

Deadeye Deadeye ii placeholder.png Alliance:

  • Added a small health difference buffer to prevent Deadeye units constantly changing targets.

Item changes

Tombstone icon.png Tombstone:

  • Raise Zombies:
    • Range changed from 2 cells to 1.