Added framerate option on mobile. Now you can select from the default (30FPS), 60FPS, and 15FPS (battery saver), as well as an option to up to 60FPS only while plugged in.
When a unit in the shop can combine into a unit, the version rather than the version is shown.
Gameplay
Melee units can now target barricades if no better targets are available.
Assassin targeting and Blink Dagger targeting is now a bit more random between left and right when selecting the farthest target.
Fixed an issue where duration was not set properly, leading to Caustic Finale doing the timer-expired rather than the on-death damage much of the time.