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Dota Underlords Wiki
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Scrappy
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{{Seasonal}} '''{{Scrappy}}''' is an [[alliance]] in [[Dota Underlords]]. ==Alliance bonus== <onlyinclude>{| style="background:rgba(0,0,0,.4); padding:10px;border:1px solid #505050;color:#fff;" |[[File:Scrappy bonus 1.png|link=|68x68px]]|| A Random Scrappy is granted +7 Armor and +8 HP Regeneration. Armor and HP are doubled whenever you have fewer units alive than your opponent does. |- |[[File:Scrappy bonus 2.png|link=|68x68px]]|| All Scrappy units gain +7 Armor and +8 HP Regeneration. Armor and HP are doubled whenever you have fewer units alive than your opponent does. |- |[[File:Scrappy bonus 3.png|68x68px]] |Allies gain +7 Armor and +8 HP Regeneration. Armor and HP are doubled whenever you have fewer units alive than your opponent does. |}</onlyinclude> ==Notes== * Dynamic count of units during combat for double HP regen and armor also count contraptions as units for calculations. ==Heroes== {| | {{Hero|Clockwerk}} | {{Hero|Sniper}} | {{Hero|Techies}} | {{Hero|Timbersaw}} | {{Hero|Tinker}} |} ==Change logs== [[January 09, 2020 Patch]] * Bonus Armor changed from 8/16 to 7/14. HP Regen unchanged at 8/16. [[December 28, 2019 Patch]] * Armor bonus changed from 9 to 8 and disadvantaged armor bonus changed from 18 to 16. [[July 19, 2019 Patch]] * {{Scrappy}} Alliance now takes 2 units per level (down from 3) : ** Level 1 - A random scrappy unit is granted +9 [[Armor]] and +8 HP regeneration. ** Level 2 - All scrappy units are granted +9 Armor and +8 HP regeneration. ** Level 3 - All allies are granted +9 Armor and +8 HP regeneration. ** [Armor and HP are doubled if you start the fight with less units than your opponent] is changed to [Armor and HP are doubled whenever you have fewer units alive than your opponent does]. [[June 25, 2019 Patch]] * Now provides 8 armor and 9 health regeneration. It provides double that amount if your starting army is smaller in size than your opponent's. {{AllianceNav}} [[Category:Alliances]]
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