Dota Underlords Wiki
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=== Notes ===
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==Note==
 
* Burrowstrike has a range of 4.
 
* Burrowstrike has a range of 4.
   
== Changelogs ==
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== Change logs ==
 
[[July 19, 2019 Patch]]
 
[[July 19, 2019 Patch]]
 
* Maximum Health changed from [550, 1100, 2200] to [750, 1500, 3200].
 
* Maximum Health changed from [550, 1100, 2200] to [750, 1500, 3200].

Revision as of 16:55, 27 July 2019


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Sand King
Sand King portrait icon
Savage icon Assassin icon
Tier Four
Level
One star icon Two star icon Three star icon
&&&&&&&&&&&&&750.&&&&&0750 Expression error: Unrecognized punctuation character ","..Expression error: Unrecognized punctuation character ",".1,500 Expression error: Unrecognized punctuation character ","..Expression error: Unrecognized punctuation character ",".3,200
100 100 100
54 107 211
[70/80] [140/160] [270/320]
1.40 1.40 1.40
Move Speed
290 290 290
1 1 1
0 0 0
10 10 10

Sand King is a Tier Four hero in Dota Underlords. Sand King has Savage Savage ii and Assassin Assassins ii alliances.

Abilities

Burrowstrike

Burrowstrike

Cooldown icon Cooldown: [12.00/10.00/8.00] seconds
Mana Icon Mana Cost: 100 Mana
Damage icon Damage Type: Magical
Sand King burrows down into the ground and tunnels forward, hitting enemies for [150/250/350] damage and stunning them for 2 seconds.
Caustic Finale

Caustic Finale

Damage icon Damage Type: Magical
Passive: Whenever Sand King hits an enemy he reduces his target's attack speed by -35 for 3.5 seconds. If a target dies while Caustic Finale is active it will explode, dealing [55/100/190] damage to its allies 1 cell away.

Note

  • Burrowstrike has a range of 4.

Change logs

July 19, 2019 Patch

  • Maximum Health changed from [550, 1100, 2200] to [750, 1500, 3200].
  • Attack Damage Minimum changed from [45, 90, 180] to [70, 140, 270].
  • Gold Cost changed from 3 to 4.
  • Draft Tier changed from 3 to 4.
  • Attack Damage Maximum changed from [60, 120, 240] to [80, 160, 320].
  • Caustic Finale:
    • Attack Slow changed from -30 to -35.
    • Attack Slow duration changed from 3 to 3.5.
    • Damage on expiration changed from [45, 90, 180] to [55, 100, 190].
    • Damage on kill changed from [50, 100, 150] to [60, 110, 160].
  • Burrow Strike now displaces the target unit from its cell.