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− | '''Medusa''' is an {{tierace}} [[Heroes|hero]] for the {{ |
+ | '''Medusa''' is an {{tierace}} [[Heroes|hero]] for the {{Hunter}} alliance in [[Dota Underlords]]. Medusa has {{Scaled}} and {{Hunter}} alliances. |
==Ace== |
==Ace== |
Revision as of 15:25, 6 November 2019
This article is a stub. You can help Dota Underlords Wiki by expanding it. |
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Medusa is an Ace hero for the Hunter alliance in Dota Underlords. Medusa has Scaled and Hunter alliances.
Ace
Ace of Hunters | |
Hunters deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target. +15% chance of finding if you have at least one level of the Hunter Alliance completed. |
Abilities
Stone Gaze | |
Cooldown: 20.00 seconds | |
Mana Cost: 100 Mana | |
Any enemy unit up to 3 cells away looking at Medusa will have their movement and attack speed slowed by 30%.
If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. Petrified units are stunned, and take bonus 20% physical damage. |
Notes:
- Stone Gaze's scream duration is [4/5/6] seconds.
Split Shot | |
Passive: Medusa magically shoots up to [2,3,4] extra arrows, hitting additional targets within 1 cell of her primary target. The additional arrows deal -20% of her primary arrow's damage. |
Notes:
- Split Shot also applies item effects on the secondary targets.
- This includes Blight Stone, Eye of Skadi, Daedalus, Maelstrom and Skull Basher.
- Since Split Shot targets all units within 1 space of the primary target, and that target is chosen like any target would, you can reduce an enemy Medusa's effectiveness by positioning you units accordingly.
- Damage reduction happens separately and independently for all Split Shot targets.
Equipment
3-star equipment based on Serpent of the Emerald Sea
Change logs
October 24, 2019 Patch
- Medusa changed from the ACE OF SCALED to the ACE OF HUNTERS
- Old Ace Effect: Grants Scaled units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker. +15% chance of finding if you have at least one level of the Scaled Alliance completed.
- New Ace Effect: Hunters deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target. +15% chance of finding if you have at least one level of the Hunter Alliance completed.
- Ace for the Scaled Alliance.
- Attack Range changed from 4 to 3.
- Ace Effect: Grants Scaled units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker.
- Stone Gaze:
- Radius changed from 4 to 3.
- Attack Damage Minimum changed from [50, 100, 200] to [75, 150, 300]
- Attack Damage Maximum changed from [60, 120, 240] to [80, 160, 320]
- Gold Cost changed from 4 to 5
- Draft Tier changed from 4 to 5
- Split Shot:
- Damage Modifier changed from -40% to -20%
- Extra Shots changed from 2 to [2, 3, 4]
- Split Shot:
- Changed extra shots from 3 to 2.
- Will ignore nearby targets that happen to be outside Medusa's attack range.
- Split Shot Now applies item effects on secondary shots.
- Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.