Dota Underlords Wiki
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'''Medusa''' is an {{tierace}} [[Heroes|hero]] for the {{Scaled}} alliance in [[Dota Underlords]]. Medusa has {{Scaled}} and {{Hunter}} alliances.
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'''Medusa''' is an {{tierace}} [[Heroes|hero]] for the {{Hunter}} alliance in [[Dota Underlords]]. Medusa has {{Scaled}} and {{Hunter}} alliances.
   
 
==Ace==
 
==Ace==

Revision as of 15:25, 6 November 2019


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Medusa
Medusa portrait icon
Scaled icon Hunter icon
Tier Five
Level
One star icon Two star icon Three star icon
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100 100 100
78 155 310
[75/80] [150/160] [300/320]
1.00 1.00 1.00
Move Speed
275 275 275
3 3 3
10 10 10
5 5 5

Medusa is an Ace hero for the Hunter Hunters ii alliance in Dota Underlords. Medusa has Scaled Scaled ii and Hunter Hunters ii alliances.

Ace

Ace icon Ace of Hunters
Hunters Hunters ii deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target.

+15% chance of finding if you have at least one level of the Hunter Hunters ii Alliance completed.

Abilities

Stone Gaze

Stone Gaze

Cooldown icon Cooldown: 20.00 seconds
Mana Icon Mana Cost: 100 Mana
Any enemy unit up to 3 cells away looking at Medusa will have their movement and attack speed slowed by 30%.

If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. Petrified units are stunned, and take bonus 20% physical damage.

Notes:
  • Stone Gaze's scream duration is [4/5/6] seconds.
Split Shot

Split Shot

Passive: Medusa magically shoots up to [2,3,4] extra arrows, hitting additional targets within 1 cell of her primary target. The additional arrows deal -20% of her primary arrow's damage.
Notes:
  • Split Shot also applies item effects on the secondary targets.
  • Since Split Shot targets all units within 1 space of the primary target, and that target is chosen like any target would, you can reduce an enemy Medusa's effectiveness by positioning you units accordingly.
  • Damage reduction happens separately and independently for all Split Shot targets.

Equipment

3-star equipment based on Serpent of the Emerald Sea

Medusa Equipment

Change logs

October 24, 2019 Patch
  • Medusa changed from the ACE OF SCALED to the ACE OF HUNTERS
  • Old Ace Effect: Grants Scaled Scaled ii units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker. +15% chance of finding if you have at least one level of the Scaled Alliance completed.
  • New Ace Effect: Hunters Hunters ii deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target. +15% chance of finding if you have at least one level of the Hunter Alliance completed.

August 30, 2019 Patch

  • Ace for the Scaled Scaled ii Alliance.
  • Attack Range changed from 4 to 3.
  • Ace Effect: Grants Scaled Scaled ii units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker.
  • Stone gaze icon Stone Gaze:
    • Radius changed from 4 to 3.

July 24, 2019 Patch

  • Attack Damage Minimum changed from [50, 100, 200] to [75, 150, 300]
  • Attack Damage Maximum changed from [60, 120, 240] to [80, 160, 320]

July 19, 2019 Patch

  • Gold Cost changed from 4 to 5
  • Draft Tier changed from 4 to 5
  • Split shot icon Split Shot:
    • Damage Modifier changed from -40% to -20%
    • Extra Shots changed from 2 to [2, 3, 4]

July 12, 2019 Patch

  • Split shot icon Split Shot:
    • Changed extra shots from 3 to 2.
    • Will ignore nearby targets that happen to be outside Medusa's attack range.

July 04, 2019 Patch

  • Split shot icon Split Shot Now applies item effects on secondary shots.

June 27, 2019 Patch

  • Split shot icon Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.