(→Notes:: add damage reduction mechanics) Tag: Visual edit |
IceWinter97 (talk | contribs) (Updated to fit July 18, 2019 Update) |
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|alliance2 = Hunter |
|alliance2 = Hunter |
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|alliance3 = |
|alliance3 = |
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− | |tier = |
+ | |tier = 5 |
|health1 = 850 |
|health1 = 850 |
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|health2 = 1,700 |
|health2 = 1,700 |
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|dps2 = 110 |
|dps2 = 110 |
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|dps3 = 220 |
|dps3 = 220 |
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− | |damage1 = [50 |
+ | |damage1 = [50-60] |
− | |damage2 = [100 |
+ | |damage2 = [100-120] |
− | |damage3 = [200 |
+ | |damage3 = [200-240] |
|attackspeed1 = 1.00 |
|attackspeed1 = 1.00 |
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|attackspeed2 = 1.00 |
|attackspeed2 = 1.00 |
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}} |
}} |
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− | '''Medusa''' is a {{ |
+ | '''Medusa''' is a {{tierfive}} [[hero]] in [[Dota Underlords]]. Medusa has {{Scaled}}, and {{Hunter}} alliances. |
==Abilities== |
==Abilities== |
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| desc = Any enemy unit up to 4 cells away looking at Medusa will have their movement and attack speed slowed by 30%. |
| desc = Any enemy unit up to 4 cells away looking at Medusa will have their movement and attack speed slowed by 30%. |
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If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. |
If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. |
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− | |||
Petrified units are stunned, and take bonus 20% physical damage. |
Petrified units are stunned, and take bonus 20% physical damage. |
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}} |
}} |
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| cooldown = |
| cooldown = |
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| mana = |
| mana = |
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− | | desc = '''Passive''': Medusa magically shoots up to 2 extra arrows, hitting additional targets within 1 cell of her primary target. The additional arrows deal - |
+ | | desc = '''Passive''': Medusa magically shoots up to [2,3,4] extra arrows, hitting additional targets within 1 cell of her primary target. The additional arrows deal -20% of her primary arrow's damage. |
}} |
}} |
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=== Notes: === |
=== Notes: === |
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* Stone Gaze's scream duration is [4/5/6] seconds. |
* Stone Gaze's scream duration is [4/5/6] seconds. |
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− | *Split Shot hits 3 targets in total and will not target enemies that are outside of Medusa's attack range. |
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*Split Shot also applies item effects on the secondary targets. |
*Split Shot also applies item effects on the secondary targets. |
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**This includes [[Blight Stone]], [[Eye of Skadi]], [[Daedalus]], [[Maelstrom]] and [[Skull Basher]]. (Note that the latter two have a cooldown so they will only proc at most once per attack) |
**This includes [[Blight Stone]], [[Eye of Skadi]], [[Daedalus]], [[Maelstrom]] and [[Skull Basher]]. (Note that the latter two have a cooldown so they will only proc at most once per attack) |
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== Change logs == |
== Change logs == |
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− | July |
+ | July 18, 2019 |
+ | * Gold Cost changed from 4 to 5 |
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+ | * Draft Tier changed from 4 to 5 |
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+ | * Split Shot changes: |
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+ | ** Damage Modifier changed from -40% to -20% |
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+ | ** Extra Shots changed from 2 to [2, 3, 4] |
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+ | July 12, 2019 |
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* Split Shot extra shots from 3 to 2. |
* Split Shot extra shots from 3 to 2. |
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June 27, 2019 |
June 27, 2019 |
Revision as of 08:24, 18 July 2019
This article is a stub. You can help Dota Underlords Wiki by expanding it. |
Medusa is a Tier Five hero in Dota Underlords. Medusa has Scaled , and Hunter alliances.
Abilities
Stone Gaze | |
Cooldown: 20.00 seconds | |
Mana Cost: 100 Mana | |
Any enemy unit up to 4 cells away looking at Medusa will have their movement and attack speed slowed by 30%.
If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. Petrified units are stunned, and take bonus 20% physical damage. |
Split Shot | |
Passive: Medusa magically shoots up to [2,3,4] extra arrows, hitting additional targets within 1 cell of her primary target. The additional arrows deal -20% of her primary arrow's damage. |
Notes:
- Stone Gaze's scream duration is [4/5/6] seconds.
- Split Shot also applies item effects on the secondary targets.
- This includes Blight Stone, Eye of Skadi, Daedalus, Maelstrom and Skull Basher. (Note that the latter two have a cooldown so they will only proc at most once per attack)
- Since Split Shot targets all units within 1 space of the primary target, and that target is chosen like any target would, you can reduce an enemy Medusa's effectiveness by positioning you units accordingly.
- Damage reduction happens separately and independently for all Split Shot targets.
Change logs
July 18, 2019
- Gold Cost changed from 4 to 5
- Draft Tier changed from 4 to 5
- Split Shot changes:
- Damage Modifier changed from -40% to -20%
- Extra Shots changed from 2 to [2, 3, 4]
July 12, 2019
- Split Shot extra shots from 3 to 2.
June 27, 2019
- Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.