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Yanglifu90 (talk | contribs) m (→Abilities: minor typo) |
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− | {{Stub}} |
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{{Infobox hero |
{{Infobox hero |
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|name = Medusa |
|name = Medusa |
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|alliance3 = |
|alliance3 = |
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|tier = 5 |
|tier = 5 |
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− | |health1 = |
+ | |health1 = 1275 |
− | |health2 = |
+ | |health2 = 2550 |
− | |health3 = |
+ | |health3 = 5100 |
|mana1 = 100 |
|mana1 = 100 |
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|mana2 = 100 |
|mana2 = 100 |
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}} |
}} |
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− | '''Medusa''' is |
+ | '''Medusa''' is a {{tierfive}} [[Heroes|hero]] in [[Dota Underlords]]. Medusa has {{Scaled}} and {{Hunter}} alliances. |
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− | {{Ace |
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==Abilities== |
==Abilities== |
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| desc = Any enemy unit up to 3 cells away looking at Medusa will have their movement and attack speed slowed by 30%. |
| desc = Any enemy unit up to 3 cells away looking at Medusa will have their movement and attack speed slowed by 30%. |
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If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. |
If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. |
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− | Petrified units are stunned, and take bonus 20% physical damage. |
+ | Petrified units are {{Status|stun|stunned}}, and take bonus 20% physical damage. |
+ | | lore = She's my type of lady, but I only have eyes for Mireska - Hobgen, Love-Struck Criminal |
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| notes = * Stone Gaze's scream duration is [4/5/6] seconds. |
| notes = * Stone Gaze's scream duration is [4/5/6] seconds. |
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}} |
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| cooldown = |
| cooldown = |
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| mana = |
| mana = |
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− | | desc = '''Passive''': Medusa magically shoots |
+ | | desc = '''Passive''': Medusa magically shoots [1/2/3] extra arrows, hitting additional targets within 1 cell of her primary target. The additional arrows deal [0/-20/-30]% less damage. |
+ | | lore = Have you seen that lady shoot a bow? I mean, you're still breathing, so probably not... - In which Grek talks up his latest hire |
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− | | notes = * Split Shot also applies item effects on the secondary targets. |
+ | | notes = * Split Shot also applies item effects on the secondary targets, with {{Item|Silver Edge}} being the only exception. |
− | ** This includes {{Item|Blight Stone}}, {{Item|Eye of Skadi}}, {{Item|Daedalus}}, {{Item|Maelstrom}} and {{Item|Skull Basher}}. |
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− | * Since Split Shot targets all units within 1 space of the primary target, and that target is chosen like any target would, you can reduce an enemy Medusa's effectiveness by positioning you units accordingly. |
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* Damage reduction happens separately and independently for all Split Shot targets. |
* Damage reduction happens separately and independently for all Split Shot targets. |
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+ | |||
+ | ==Old Ability== |
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}} |
}} |
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==Equipment== |
==Equipment== |
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− | + | Equipment based on [[dota:Serpent_of_the_Emerald_Sea|Serpent of the Emerald Sea]] set |
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[[File:Medusa Equipment.jpg|550px]] |
[[File:Medusa Equipment.jpg|550px]] |
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+ | |||
+ | ==Responses== |
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+ | {{Main|Medusa/Responses}} |
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==Change logs== |
==Change logs== |
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{{scrollbox |
{{scrollbox |
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− | |content= |
+ | |content= |
+ | [[September 04, 2020 Patch]] |
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+ | * {{A|Split Shot}}: |
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+ | ** Damage reduction for extra shots changed from -20 to [0, -20, -30] |
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+ | ** Extra shots changed from 2 to [1, 2, 3] |
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+ | |||
+ | [[August 27, 2020 Patch]] |
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+ | * Health changed from [1,275/2,550/4,950] to [1,275/2,550/5,100] |
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+ | |||
+ | [[February 25, 2020 Patch]] |
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+ | * Ace effect removed |
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+ | * Tier changed from Ace to 5. |
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+ | * {{A|Split Shot}}: |
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+ | ** Extra Shots changed from [2, 3, 4] to 2 |
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+ | |||
+ | [[October 24, 2019 Patch]] |
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* Medusa changed from the ACE OF SCALED to the ACE OF HUNTERS |
* Medusa changed from the ACE OF SCALED to the ACE OF HUNTERS |
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* Old Ace Effect: Grants {{Scaled}} units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker. +15% chance of finding if you have at least one level of the Scaled Alliance completed. |
* Old Ace Effect: Grants {{Scaled}} units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker. +15% chance of finding if you have at least one level of the Scaled Alliance completed. |
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* {{A|Split Shot}} extra shot damage reduction changed: [-40, -30, -20 ] -> -40. |
* {{A|Split Shot}} extra shot damage reduction changed: [-40, -30, -20 ] -> -40. |
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}} |
}} |
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+ | |||
+ | {{HeroNav}} |
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[[Category:Heroes]] |
[[Category:Heroes]] |
Latest revision as of 06:29, 19 October 2020
Medusa | ||||||||||||||||||||||||||||||||||||||||
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Tier Five | ||||||||||||||||||||||||||||||||||||||||
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Medusa is a Tier Five hero in Dota Underlords. Medusa has Scaled and Hunter alliances.
Abilities[ | ]
Stone Gaze | |
Cooldown: 20.00 seconds | |
Mana Cost: 100 Mana | |
Any enemy unit up to 3 cells away looking at Medusa will have their movement and attack speed slowed by 30%.
If 2 seconds of total time is accumulated looking at Medusa, that unit will turn to stone. Petrified units are stunned, and take bonus 20% physical damage. | |
She's my type of lady, but I only have eyes for Mireska - Hobgen, Love-Struck Criminal |
Notes:
- Stone Gaze's scream duration is [4/5/6] seconds.
Notes:
- Split Shot also applies item effects on the secondary targets, with Silver Edge being the only exception.
- Damage reduction happens separately and independently for all Split Shot targets.
Old Ability[ | ]
Ace of Hunters | |
Hunters deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target. +15% chance of finding if you have at least one level of the Hunter Alliance completed. |
Equipment[ | ]
Equipment based on Serpent of the Emerald Sea set
Responses[ | ]
Main article: Medusa/Responses
Change logs[ | ]
September 04, 2020 Patch
- Split Shot:
- Damage reduction for extra shots changed from -20 to [0, -20, -30]
- Extra shots changed from 2 to [1, 2, 3]
- Health changed from [1,275/2,550/4,950] to [1,275/2,550/5,100]
- Ace effect removed
- Tier changed from Ace to 5.
- Split Shot:
- Extra Shots changed from [2, 3, 4] to 2
- Medusa changed from the ACE OF SCALED to the ACE OF HUNTERS
- Old Ace Effect: Grants Scaled units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker. +15% chance of finding if you have at least one level of the Scaled Alliance completed.
- New Ace Effect: Hunters deal 5% extra Attack Damage per Hunter Alliance level for each other Hunter attacking the same target. +15% chance of finding if you have at least one level of the Hunter Alliance completed.
- Ace for the Scaled Alliance.
- Attack Range changed from 4 to 3.
- Ace Effect: Grants Scaled units Retaliate. When a unit with Retaliate is attacked, they apply a 25 dmg/sec per Alliance level debuff to their attacker.
- Stone Gaze:
- Radius changed from 4 to 3.
- Attack Damage Minimum changed from [50, 100, 200] to [75, 150, 300]
- Attack Damage Maximum changed from [60, 120, 240] to [80, 160, 320]
- Gold Cost changed from 4 to 5
- Draft Tier changed from 4 to 5
- Split Shot:
- Damage Modifier changed from -40% to -20%
- Extra Shots changed from 2 to [2, 3, 4]
- Split Shot:
- Changed extra shots from 3 to 2.
- Will ignore nearby targets that happen to be outside Medusa's attack range.
- Split Shot Now applies item effects on secondary shots.
- Split Shot extra shot damage reduction changed: [-40, -30, -20 ] -> -40.