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Knight is an alliance in Dota Underlords.
Alliance bonus[]
Knight units take 15% less physical and magical damage. If attacked from the front, and within 1 cell of an allied knight, Knight units take an additional 15% less physical and magical damage. | |
Knight units take 20% less physical and magical damage. If attacked from the front, and within 1 cell of an allied knight, Knight units take an additional 20% less physical and magical damage. | |
Knight units take 25% less physical and magical damage. If attacked from the front, and within 1 cell of an allied knight, Knight units take an additional 25% less physical and magical damage. |
Note[]
- Pure damage is not affected by this damage reduction.
Heroes[]
Change logs[]
August 27, 2020 Patch
- Base Physical and Magical damage reduction changed from [15, 19, 23] to [15, 20, 25].
- Bonus Physical and Magical damage reduction changed from [15, 19, 23] to [15, 20, 25].
- Base physical/magical damage reduction changed from [15, 20, 25] to [15, 19, 23]. As always, this reduction is doubled if a Knight is standing next to a friendly Knight and is attacked from the front or side.
- Physical and Magic damage reduction changed from [ 15, 22, 28 ]% to [ 15, 20, 25 ]%
- Damage reduction and adjacency bonus changed from [15/20/25]% to [15/22/28]%
- Fixed a bug where Knights would not get their bonus magical damage reduction when standing next to friendly knights.
- Knight Alliance changed.
- Old: Knight units take [15/20/25]% less physical and magical damage and an additional [15/20/25%] when standing 1 cell away from another Knight.
- New: Knight units take [15/20/25]% less physical and magical damage. If attacked from the front, and within 1 cell of an allied knight, Knight units take an additional [15/20/25%] less physical and magical damage.
- Knight Alliance damage reduction bonus changed from [ -15, -20, -30 ] to [ -15, -20, -25 ]
- Default damage reduction changed: [ -15, -25, -35 ] -> [ -15, -20, -30 ].
- Adjacent to other knights damage reduction changed: [ -20, -25, -30 ] -> [ -15, -20, -25 ].
- Now gives a constant 15/25/35% damage reduction and an additional 20/25/30% when next to another knight.
- Knights will now try to stay in formation with other Knights.
Alliances | |
---|---|
Player | Assassin • Brawny • Brute • Champion • Demon • Dragon • Fallen • Healer • Heartless • Human • Hunter • Knight • Mage • Magus • Poisoner • Rogue • Savage • Scaled • Shaman • Spirit • Summoner • Swordsman • Troll • Vigilant • Void • Warrior |
Out of Season or Removed |
Demon Hunter • Elusive • Inventor • Scrappy • Shaman • Druid • Blood-Bound • Deadeye • Insect • Primordial • Warlocks |