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| before = 2019-06-27 |
| before = 2019-06-27 |
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| after = 2019-07-12 |
| after = 2019-07-12 |
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− | | notes = ==General== |
+ | | notes = ===General=== |
* Added Scoreboard. Defaults to TAB on the PC. |
* Added Scoreboard. Defaults to TAB on the PC. |
||
* Added [https://www.underlords.com/leaderboard Leaderboards]. Welcome, Lords of White Spire. |
* Added [https://www.underlords.com/leaderboard Leaderboards]. Welcome, Lords of White Spire. |
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* Added description of how the Hero Pool works to the Season Info UI. |
* Added description of how the Hero Pool works to the Season Info UI. |
||
* Hero stat changes from basic items is now shown during combat as well during preparing. |
* Hero stat changes from basic items is now shown during combat as well during preparing. |
||
− | * Fixed |
+ | * Fixed {{H|Terrorblade}} Rank 2 and Rank 3 not updating his model after casting Metamorphosis. |
− | ==Mobile== |
+ | ===Mobile=== |
* Added Battery Status. |
* Added Battery Status. |
||
* Fixed play/pause buttons disappearing. |
* Fixed play/pause buttons disappearing. |
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* More performance improvements. |
* More performance improvements. |
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− | ==Gameplay== |
+ | ===Gameplay=== |
− | * Fixed |
+ | * Fixed {{Demon Hunters}} not doing their jobs and leaving enemy demons with their buff on. |
− | * Fixed |
+ | * Fixed {{H|Techies}} planting their bomb in the wrong location. |
* Fixed all known AI Pathing issues. |
* Fixed all known AI Pathing issues. |
||
* Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30% |
* Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30% |
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* Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw. |
* Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw. |
||
− | ==Reworked Streaks== |
+ | ===Reworked Streaks=== |
− | ===Lose streak gold:=== |
+ | ====Lose streak gold:==== |
From: |
From: |
||
* 3-4 losses – 1 gold |
* 3-4 losses – 1 gold |
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* 3-4 losses – 1 gold |
* 3-4 losses – 1 gold |
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* 5+ losses – 2 gold |
* 5+ losses – 2 gold |
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− | ===Win streaks gold:=== |
+ | ====Win streaks gold:==== |
From: |
From: |
||
* 3-4 wins – 1 gold |
* 3-4 wins – 1 gold |
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Win streaks reset at 8 wins. |
Win streaks reset at 8 wins. |
||
− | ==Item Changes== |
+ | ===Item Changes=== |
− | * Added |
+ | * Added {{Item|Force Staff}}: {{Tierthree}} Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown) |
− | * Added |
+ | * Added {{Item|Scythe of Vyse}}: {{Tierfour}} Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown) |
− | * Added |
+ | * Added {{Item|Big-Time Contract}}: {{Tiertwo}} Support Item - Equipped unit is {{Blood-bound}} in addition to its other types. |
− | * |
+ | * {{Item|Silver Lining}}: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge." |
− | * |
+ | * {{Item|Shaman Pluck}}: Chance increased from 5% to 17%. |
− | * |
+ | * {{Item|Blink Dagger}}: |
** Now generates 50 mana when activated. |
** Now generates 50 mana when activated. |
||
** Cooldown reduced from 60s to 15s. |
** Cooldown reduced from 60s to 15s. |
||
− | * |
+ | * {{Item|Tooth and Claw}}: Fixed not stacking correctly. |
− | * |
+ | * {{Item|Coordinated Assault}}: It should be truly coordinated since it actually works now. |
− | ==Hero Changes== |
+ | ===Hero Changes=== |
− | * |
+ | * {{H|Medusa}}: |
− | ** Split Shot: |
+ | ** {{A|Split Shot}}: |
*** Now applies item effects on secondary shots. |
*** Now applies item effects on secondary shots. |
||
− | * |
+ | * {{H|Lycan}}: |
− | ** Summon Wolves: |
+ | ** {{A|Summon Wolves}}: |
*** Fixed not applying health buff correctly. |
*** Fixed not applying health buff correctly. |
||
− | * |
+ | * {{H|Venomancer}}: |
** Health increased from [500, 1000, 2000] to [550, 1100, 2200] |
** Health increased from [500, 1000, 2000] to [550, 1100, 2200] |
||
− | ** Summon Plague Ward: |
+ | ** Summon {{A|Plague Ward}}: |
*** Summon Count increased from 1 Ward to [1, 2, 4] Wards. |
*** Summon Count increased from 1 Ward to [1, 2, 4] Wards. |
||
*** Ward is always Rank 1. |
*** Ward is always Rank 1. |
||
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*** Cooldown increased from 5 to [5, 6, 7]. |
*** Cooldown increased from 5 to [5, 6, 7]. |
||
*** Wards have 50% magic resistance. |
*** Wards have 50% magic resistance. |
||
− | * |
+ | * {{H|Disruptor}}: |
− | ** Alliances changed from Brawny Shaman to Brawny Shaman Warlock. |
+ | ** Alliances changed from {{Brawny}} {{Shaman}} to {{Brawny}} {{Shaman}} {{Warlock}}. |
− | ** Static Storm: |
+ | ** {{A|Static Storm}}: |
*** Also blinds the targets inside the cloud for a 25% miss chance. |
*** Also blinds the targets inside the cloud for a 25% miss chance. |
||
− | * Mr. |
+ | * Mr. {{H|Warlock}}: |
− | ** Shadow Word: |
+ | ** {{A|Shadow Word}}: |
*** Cast Point reduced from 0.5s to 0.4s. |
*** Cast Point reduced from 0.5s to 0.4s. |
||
*** Cooldown reduced from 20s to 6s. |
*** Cooldown reduced from 20s to 6s. |
||
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*** Duration from 6 seconds to 3 seconds. |
*** Duration from 6 seconds to 3 seconds. |
||
− | ==Alliance Changes== |
+ | ===Alliance Changes=== |
* {{Warlock}}: |
* {{Warlock}}: |
||
** Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt. |
** Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt. |
||
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** Now requires 3 Shamans (up from 2). |
** Now requires 3 Shamans (up from 2). |
||
** Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked. |
** Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked. |
||
+ | |||
+ | ==Freedom Mini-Update== |
||
+ | {{Hatnote|1=Source: [https://steamcommunity.com/games/underlords/announcements/detail/1600382809829026120 Freedom Mini-Update]}} |
||
+ | * Bug Fixes: |
||
+ | ** Fixed crash when loading into a match. |
||
+ | ** Fixed {{Druid}} Alliance not upgrading Druids correctly. |
||
+ | ** Fixed Win/Loss record updating at the wrong time. |
||
+ | ** Fixed an item regression - effects will once again stack correctly for {{Item|Completing the Cycle}}, {{Item|Summoning Stone}}, {{Item|Shaman Pluck}}, {{Item|Unstable Reactor}}, {{Item|Check the Bodies}}, and {{Item|Strange Bedfellows}}. |
||
}} |
}} |
Latest revision as of 09:11, 28 August 2019
|
Source: Hot Dogs, Updates, and Fireworks
Patch notes
General
- Added Scoreboard. Defaults to TAB on the PC.
- Added Leaderboards. Welcome, Lords of White Spire.
- Further lighting tweaks to the board to brighten it up.
- Update Notes can now be found from inside the game.
- Season Info: Heroes’ Ability info now shows damage type
- New Kill Streak FX.
- Unit VO is now spatialized (Audio will closely match where the unit is located).
- Enabled additional sounds in unit combat.
- Yo, Reddit: Versus, Round Over and Round Start screens will close on any non-UI click or ESC keypress.
- Yo, Reddit: Versus, Round Over and Round Start screens won't appear if the user is dragging units or items.
- Many UI improvements have been done.
- Added description of how the Hero Pool works to the Season Info UI.
- Hero stat changes from basic items is now shown during combat as well during preparing.
- Fixed Terrorblade Rank 2 and Rank 3 not updating his model after casting Metamorphosis.
Mobile
- Added Battery Status.
- Fixed play/pause buttons disappearing.
- Added Tap to Move option: For those who like to tap to place instead of dragging on the board.
- Added Battery Saver mode.
- Can now query a hero's ability from the shop.
- More performance improvements.
Gameplay
- Fixed Demon Hunters not doing their jobs and leaving enemy demons with their buff on.
- Fixed Techies planting their bomb in the wrong location.
- Fixed all known AI Pathing issues.
- Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%
- Level 11: Tier 1 odds 10% -> 13%, Tier 2 odds 15% -> 20%, Tier 3 odds 30% -> 25%, Tier 5 odds 15% -> 12%
- Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.
Reworked Streaks
Lose streak gold:
From:
- 3-4 losses – 1 gold
- 5-6 losses – 2 gold
- 7+ losses – 3 gold
To:
- 3-4 losses – 1 gold
- 5+ losses – 2 gold
Win streaks gold:
From:
- 3-4 wins – 1 gold
- 5-6 wins – 2 gold
- 7+ wins – 3 gold
To:
- 3-4 wins – 1 gold
- 5-6 wins – 2 gold
- 7 wins – 3 gold
- 8 wins – 4 gold
Win streaks reset at 8 wins.
Item Changes
- Added Force Staff: Tier Three Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
- Added Scythe of Vyse: Tier Four Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
- Added Big-Time Contract: Tier Two Support Item - Equipped unit is Blood-Bound in addition to its other types.
- Silver Lining: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
- Shaman Pluck: Chance increased from 5% to 17%.
- Blink Dagger:
- Now generates 50 mana when activated.
- Cooldown reduced from 60s to 15s.
- Tooth and Claw: Fixed not stacking correctly.
- Coordinated Assault: It should be truly coordinated since it actually works now.
Hero Changes
- Medusa:
- Split Shot:
- Now applies item effects on secondary shots.
- Split Shot:
- Lycan:
- Summon Wolves:
- Fixed not applying health buff correctly.
- Summon Wolves:
- Venomancer:
- Health increased from [500, 1000, 2000] to [550, 1100, 2200]
- Summon Plague Ward:
- Summon Count increased from 1 Ward to [1, 2, 4] Wards.
- Ward is always Rank 1.
- Cast Point reduced from 0.5s to 0.13s.
- Cooldown increased from 5 to [5, 6, 7].
- Wards have 50% magic resistance.
- Disruptor:
- Mr. Warlock:
- Shadow Word:
- Cast Point reduced from 0.5s to 0.4s.
- Cooldown reduced from 20s to 6s.
- Damage from [ 100, 150, 200 ] to [ 50, 100, 150 ].
- Heal from [ 75, 150, 200 ] to [ 50, 125, 175 ].
- Duration from 6 seconds to 3 seconds.
- Shadow Word:
Alliance Changes
- Warlock :
- Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt.
- Shaman :
- Now requires 3 Shamans (up from 2).
- Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked.
Freedom Mini-Update
Source: Freedom Mini-Update
- Bug Fixes:
- Fixed crash when loading into a match.
- Fixed Druid Alliance not upgrading Druids correctly.
- Fixed Win/Loss record updating at the wrong time.
- Fixed an item regression - effects will once again stack correctly for Completing the Cycle, Summoning Stone, Shaman Pluck, Unstable Reactor, Check the Bodies, and Strange Bedfellows.