Dota Underlords Wiki
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| before = 2019-06-27
 
| before = 2019-06-27
 
| after = 2019-07-12
 
| after = 2019-07-12
| notes = ==General==
+
| notes = ===General===
 
* Added Scoreboard. Defaults to TAB on the PC.
 
* Added Scoreboard. Defaults to TAB on the PC.
 
* Added [https://www.underlords.com/leaderboard Leaderboards]. Welcome, Lords of White Spire.
 
* Added [https://www.underlords.com/leaderboard Leaderboards]. Welcome, Lords of White Spire.
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* Added description of how the Hero Pool works to the Season Info UI.
 
* Added description of how the Hero Pool works to the Season Info UI.
 
* Hero stat changes from basic items is now shown during combat as well during preparing.
 
* Hero stat changes from basic items is now shown during combat as well during preparing.
* Fixed [[Terrorblade]] Rank 2 and Rank 3 not updating his model after casting Metamorphosis.
+
* Fixed {{H|Terrorblade}} Rank 2 and Rank 3 not updating his model after casting Metamorphosis.
   
==Mobile==
+
===Mobile===
 
* Added Battery Status.
 
* Added Battery Status.
 
* Fixed play/pause buttons disappearing.
 
* Fixed play/pause buttons disappearing.
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* More performance improvements.
 
* More performance improvements.
   
==Gameplay==
+
===Gameplay===
* Fixed [[Demon Hunters]] not doing their jobs and leaving enemy demons with their buff on.
+
* Fixed {{Demon Hunters}} not doing their jobs and leaving enemy demons with their buff on.
* Fixed [[Techies]] planting their bomb in the wrong location.
+
* Fixed {{H|Techies}} planting their bomb in the wrong location.
 
* Fixed all known AI Pathing issues.
 
* Fixed all known AI Pathing issues.
 
* Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%
 
* Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%
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* Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.
 
* Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.
   
==Reworked Streaks==
+
===Reworked Streaks===
===Lose streak gold:===
+
====Lose streak gold:====
 
From:
 
From:
 
* 3-4 losses – 1 gold
 
* 3-4 losses – 1 gold
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* 3-4 losses – 1 gold
 
* 3-4 losses – 1 gold
 
* 5+ losses – 2 gold
 
* 5+ losses – 2 gold
===Win streaks gold:===
+
====Win streaks gold:====
 
From:
 
From:
 
* 3-4 wins – 1 gold
 
* 3-4 wins – 1 gold
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Win streaks reset at 8 wins.
 
Win streaks reset at 8 wins.
   
==Item Changes==
+
===Item Changes===
* Added [[Force Staff]]: Tier 3 Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
+
* Added {{Item|Force Staff}}: {{Tierthree}} Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
* Added [[Scythe of Vyse]]: Tier 4 Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
+
* Added {{Item|Scythe of Vyse}}: {{Tierfour}} Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
* Added [[Big-Time Contract]]: Tier 2 Support Item - Equipped unit is Blood-bound in addition to its other types.
+
* Added {{Item|Big-Time Contract}}: {{Tiertwo}} Support Item - Equipped unit is {{Blood-bound}} in addition to its other types.
* [[Silver Lining]]: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
+
* {{Item|Silver Lining}}: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
* [[Shaman Pluck]]: Chance increased from 5% to 17%.
+
* {{Item|Shaman Pluck}}: Chance increased from 5% to 17%.
* [[Blink Dagger]]:
+
* {{Item|Blink Dagger}}:
 
** Now generates 50 mana when activated.
 
** Now generates 50 mana when activated.
 
** Cooldown reduced from 60s to 15s.
 
** Cooldown reduced from 60s to 15s.
* [[Tooth and Claw]]: Fixed not stacking correctly.
+
* {{Item|Tooth and Claw}}: Fixed not stacking correctly.
* [[Coordinated Assault]]: It should be truly coordinated since it actually works now.
+
* {{Item|Coordinated Assault}}: It should be truly coordinated since it actually works now.
   
==Hero Changes==
+
===Hero Changes===
* [[Medusa]]:
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* {{H|Medusa}}:
** Split Shot:
+
** {{A|Split Shot}}:
 
*** Now applies item effects on secondary shots.
 
*** Now applies item effects on secondary shots.
* [[Lycan]]:
+
* {{H|Lycan}}:
** Summon Wolves:
+
** {{A|Summon Wolves}}:
 
*** Fixed not applying health buff correctly.
 
*** Fixed not applying health buff correctly.
* [[Venomancer]]:
+
* {{H|Venomancer}}:
 
** Health increased from [500, 1000, 2000] to [550, 1100, 2200]
 
** Health increased from [500, 1000, 2000] to [550, 1100, 2200]
** Summon Plague Ward:
+
** Summon {{A|Plague Ward}}:
 
*** Summon Count increased from 1 Ward to [1, 2, 4] Wards.
 
*** Summon Count increased from 1 Ward to [1, 2, 4] Wards.
 
*** Ward is always Rank 1.
 
*** Ward is always Rank 1.
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*** Cooldown increased from 5 to [5, 6, 7].
 
*** Cooldown increased from 5 to [5, 6, 7].
 
*** Wards have 50% magic resistance.
 
*** Wards have 50% magic resistance.
* [[Disruptor]]:
+
* {{H|Disruptor}}:
** Alliances changed from Brawny Shaman to Brawny Shaman Warlock.
+
** Alliances changed from {{Brawny}} {{Shaman}} to {{Brawny}} {{Shaman}} {{Warlock}}.
** Static Storm:
+
** {{A|Static Storm}}:
 
*** Also blinds the targets inside the cloud for a 25% miss chance.
 
*** Also blinds the targets inside the cloud for a 25% miss chance.
* Mr. [[Warlock (hero)|Warlock]]:
+
* Mr. {{H|Warlock}}:
** Shadow Word:
+
** {{A|Shadow Word}}:
 
*** Cast Point reduced from 0.5s to 0.4s.
 
*** Cast Point reduced from 0.5s to 0.4s.
 
*** Cooldown reduced from 20s to 6s.
 
*** Cooldown reduced from 20s to 6s.
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*** Duration from 6 seconds to 3 seconds.
 
*** Duration from 6 seconds to 3 seconds.
   
==Alliance Changes==
+
===Alliance Changes===
 
* {{Warlock}}:
 
* {{Warlock}}:
 
** Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt.
 
** Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt.
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** Now requires 3 Shamans (up from 2).
 
** Now requires 3 Shamans (up from 2).
 
** Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked.
 
** Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked.
  +
  +
==Freedom Mini-Update==
  +
{{Hatnote|1=Source: [https://steamcommunity.com/games/underlords/announcements/detail/1600382809829026120 Freedom Mini-Update]}}
  +
* Bug Fixes:
  +
** Fixed crash when loading into a match.
  +
** Fixed {{Druid}} Alliance not upgrading Druids correctly.
  +
** Fixed Win/Loss record updating at the wrong time.
  +
** Fixed an item regression - effects will once again stack correctly for {{Item|Completing the Cycle}}, {{Item|Summoning Stone}}, {{Item|Shaman Pluck}}, {{Item|Unstable Reactor}}, {{Item|Check the Bodies}}, and {{Item|Strange Bedfellows}}.
 
}}
 
}}

Latest revision as of 09:11, 28 August 2019

Patch notes

General

  • Added Scoreboard. Defaults to TAB on the PC.
  • Added Leaderboards. Welcome, Lords of White Spire.
  • Further lighting tweaks to the board to brighten it up.
  • Update Notes can now be found from inside the game.
  • Season Info: Heroes’ Ability info now shows damage type
  • New Kill Streak FX.
  • Unit VO is now spatialized (Audio will closely match where the unit is located).
  • Enabled additional sounds in unit combat.
  • Yo, Reddit: Versus, Round Over and Round Start screens will close on any non-UI click or ESC keypress.
  • Yo, Reddit: Versus, Round Over and Round Start screens won't appear if the user is dragging units or items.
  • Many UI improvements have been done.
  • Added description of how the Hero Pool works to the Season Info UI.
  • Hero stat changes from basic items is now shown during combat as well during preparing.
  • Fixed Terrorblade mini icon Terrorblade Rank 2 and Rank 3 not updating his model after casting Metamorphosis.

Mobile

  • Added Battery Status.
  • Fixed play/pause buttons disappearing.
  • Added Tap to Move option: For those who like to tap to place instead of dragging on the board.
  • Added Battery Saver mode.
  • Can now query a hero's ability from the shop.
  • More performance improvements.

Gameplay

  • Fixed Demon Hunters Demon Hunters ii not doing their jobs and leaving enemy demons with their buff on.
  • Fixed Techies mini icon Techies planting their bomb in the wrong location.
  • Fixed all known AI Pathing issues.
  • Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%
  • Level 11: Tier 1 odds 10% -> 13%, Tier 2 odds 15% -> 20%, Tier 3 odds 30% -> 25%, Tier 5 odds 15% -> 12%
  • Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.

Reworked Streaks

Lose streak gold:

From:

  • 3-4 losses – 1 gold
  • 5-6 losses – 2 gold
  • 7+ losses – 3 gold

To:

  • 3-4 losses – 1 gold
  • 5+ losses – 2 gold

Win streaks gold:

From:

  • 3-4 wins – 1 gold
  • 5-6 wins – 2 gold
  • 7+ wins – 3 gold

To:

  • 3-4 wins – 1 gold
  • 5-6 wins – 2 gold
  • 7 wins – 3 gold
  • 8 wins – 4 gold

Win streaks reset at 8 wins.

Item Changes

  • Added Force staff icon Force Staff: Tier Three Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
  • Added Scythe of vyse icon Scythe of Vyse: Tier Four Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
  • Added Big-time contract icon Big-Time Contract: Tier Two Support Item - Equipped unit is Blood-Bound Blood-bound ii placeholder in addition to its other types.
  • Silver lining icon Silver Lining: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
  • Shaman pluck icon Shaman Pluck: Chance increased from 5% to 17%.
  • Blink dagger icon Blink Dagger:
    • Now generates 50 mana when activated.
    • Cooldown reduced from 60s to 15s.
  • Tooth and claw icon Tooth and Claw: Fixed not stacking correctly.
  • Coordinated assault icon Coordinated Assault: It should be truly coordinated since it actually works now.

Hero Changes

  • Medusa mini icon Medusa:
    • Split shot icon Split Shot:
      • Now applies item effects on secondary shots.
  • Lycan mini icon Lycan:
    • Summon wolves icon Summon Wolves:
      • Fixed not applying health buff correctly.
  • Venomancer mini icon Venomancer:
    • Health increased from [500, 1000, 2000] to [550, 1100, 2200]
    • Summon Plague ward icon Plague Ward:
      • Summon Count increased from 1 Ward to [1, 2, 4] Wards.
      • Ward is always Rank 1.
      • Cast Point reduced from 0.5s to 0.13s.
      • Cooldown increased from 5 to [5, 6, 7].
      • Wards have 50% magic resistance.
  • Disruptor mini icon Disruptor:
  • Mr. Warlock mini icon Warlock:
    • Shadow word icon Shadow Word:
      • Cast Point reduced from 0.5s to 0.4s.
      • Cooldown reduced from 20s to 6s.
      • Damage from [ 100, 150, 200 ] to [ 50, 100, 150 ].
      • Heal from [ 75, 150, 200 ] to [ 50, 125, 175 ].
      • Duration from 6 seconds to 3 seconds.

Alliance Changes

  • Warlock Warlocks ii:
    • Now reads: Whenever a Warlock casts a spell, they form a link with the Ally who has the lowest health for 3 seconds. When either linked hero deals damage, both units are healed [50, 100, 150]% of the damage dealt.
  • Shaman Shaman ii:
    • Now requires 3 Shamans (up from 2).
    • Now reads: Enemies affected by Hexes, Silences or Stuns will generate -200% mana when attacked.

Freedom Mini-Update