mNo edit summary |
(Added contraptions) |
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{| class="wikitable" |
{| class="wikitable" |
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− | ! {{fp|Defensive|}} Defensive !! {{fp|Support|}} Support !! {{fp|Global|}} Global |
+ | ! {{fp|Defensive|}} Defensive !! {{fp|Support|}} Support !! {{fp|Global|}} Global !! {{fp|Contraption|}} Contraption |
|- |
|- |
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− | | {{fp|Blade Mail}} [[Blade Mail]] || {{fp|Arcane Boots}} [[Arcane Boots]] || {{fp|Aegis of the Immortal}} [[Aegis of the Immortal]] |
+ | | {{fp|Blade Mail}} [[Blade Mail]] || {{fp|Arcane Boots}} [[Arcane Boots]] || {{fp|Aegis of the Immortal}} [[Aegis of the Immortal]] || {{fp|Barricade}} [[Barricade]] |
|- |
|- |
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− | | {{fp|Helm of the Undying}} [[Helm of the Undying]] || {{fp|Big-Time Contract}} [[Big-Time Contract]] || {{fp|Fall From Grace}} [[Fall From Grace]] |
+ | | {{fp|Helm of the Undying}} [[Helm of the Undying]] || {{fp|Big-Time Contract}} [[Big-Time Contract]] || {{fp|Fall From Grace}} [[Fall From Grace]] || {{fp|Target buddy}} [[Target Buddy]] |
|- |
|- |
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| || {{fp|Blink Dagger}} [[Blink Dagger]] || {{fp|Smuggler}} [[Smuggler]] |
| || {{fp|Blink Dagger}} [[Blink Dagger]] || {{fp|Smuggler}} [[Smuggler]] |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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− | ! {{fp|Offensive|}} Offensive !! {{fp|Defensive|}} Defensive !! {{fp|Support|}} Support !! {{fp|Global|}} Global |
+ | ! {{fp|Offensive|}} Offensive !! {{fp|Defensive|}} Defensive !! {{fp|Support|}} Support !! {{fp|Global|}} Global !! {{fp|Contraption|}} Contraption |
|- |
|- |
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− | | {{fp|Mask of Madness}} [[Mask of Madness]] || {{fp|Vanguard}} [[Vanguard]] || {{fp|Bracers of Desperation}} [[Bracers of Desperation]] || {{fp|Dawning of Ristul}} [[Dawning of Ristul]] |
+ | | {{fp|Mask of Madness}} [[Mask of Madness]] || {{fp|Vanguard}} [[Vanguard]] || {{fp|Bracers of Desperation}} [[Bracers of Desperation]] || {{fp|Dawning of Ristul}} [[Dawning of Ristul]] || {{fp|Healing ward}} [[Healing Ward]] |
|- |
|- |
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| {{fp|Poaching Knife}} [[Poaching Knife]] || || {{fp|Mekansm}} [[Mekansm]] || |
| {{fp|Poaching Knife}} [[Poaching Knife]] || || {{fp|Mekansm}} [[Mekansm]] || |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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− | ! {{fp|Offensive|}} Offensive !! {{fp|Defensive|}} Defensive !! {{fp|Support|}} Support !! {{fp|Global|}} Global |
+ | ! {{fp|Offensive|}} Offensive !! {{fp|Defensive|}} Defensive !! {{fp|Support|}} Support !! {{fp|Global|}} Global !! {{fp|Contraption|}} Contraption |
|- |
|- |
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− | | {{fp|Battle Fury}} [[Battle Fury]] || {{fp|Black King Bar}} [[Black King Bar]] || {{fp|Refresher Orb}} [[Refresher Orb]] || {{fp|Friends and Family Discount}} [[Friends and Family Discount]] |
+ | | {{fp|Battle Fury}} [[Battle Fury]] || {{fp|Black King Bar}} [[Black King Bar]] || {{fp|Refresher Orb}} [[Refresher Orb]] || {{fp|Friends and Family Discount}} [[Friends and Family Discount]] || {{fp|Tombstone}} [[Tombstone]] |
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|- |
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| {{fp|Daedalus}} [[Daedalus]] || {{fp|Pipe of Insight}} [[Pipe of Insight]] || {{fp|Scythe of Vyse}} [[Scythe of Vyse]] || |
| {{fp|Daedalus}} [[Daedalus]] || {{fp|Pipe of Insight}} [[Pipe of Insight]] || {{fp|Scythe of Vyse}} [[Scythe of Vyse]] || |
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==Change logs== |
==Change logs== |
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{{scrollbox |
{{scrollbox |
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− | |content=[[August |
+ | |content=[[August 31, 2019 Patch]] |
+ | * Fixed an issue where {{Item|Target Buddy}} wouldn't get bonus health from items, just bonus max health. |
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+ | * Fixed {{Item|Target Buddy}}, with {{Item|Big-Time Contract}} equipped, not buffing {{Blood-bound}} units on death. |
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+ | * Fixed {{Item|Barricade}}s sometimes not blocking the damage from ranged attacks. If a unit is within 1 cell of a barricade, and the ranged attack passes through the barricade's cell, the barricade takes the damage rather than the unit. If the attack passes through multiple barricades, the barricade whose cell center is closest to the line of attack takes the damage. |
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+ | |||
+ | [[August 30, 2019 Patch]] |
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+ | * Contraptions |
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+ | ** Contraptions are placeable [[items]]. |
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+ | ** Contraptions, when on the board, behave like regular units. You can drag them around, and they affect gameplay in combat. |
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+ | ** Contraptions do not count against the unit cap. |
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+ | * {{item|Barricade}}: |
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+ | ** Newly added Tier 2 Contraption. |
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+ | ** Has 400 Health and 20 Armor. |
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+ | ** Two placeable barriers to block enemies and ranged attacks. Immune to spells. |
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+ | * {{item|Target Buddy}}: |
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+ | ** Newly added Tier 2 Contraption. |
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+ | ** Has 1000 Health and 10 Armor. |
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+ | ** Taunts enemies and draws fire. Can equip items. |
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+ | * {{item|Healing Ward}}: |
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+ | ** Newly added Tier 3 Contraption. |
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+ | ** Has 200 Health. |
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+ | ** Heals friendly units within 1 cell for 20hp/s. |
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+ | * {{item|Tombstone}}: |
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+ | ** Newly added Tier 4 Contraption. |
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+ | ** Has 2000 Health and 20 Armor. |
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+ | ** Ally and enemy heroes spawn zombies when they die within 2 cells of the Tombstone. |
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+ | |||
+ | [[August 01, 2019 Patch]] |
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* Item changes: |
* Item changes: |
||
** Alliance items have been disabled. Many of these effects have been migrated to Alliances or Equipment. The rest went back into the Underlords Vault. |
** Alliance items have been disabled. Many of these effects have been migrated to Alliances or Equipment. The rest went back into the Underlords Vault. |
Revision as of 00:09, 2 September 2019
This is a list of items in Dota Underlords. Information about item drops for loot rounds can be found at: Loot Rounds.
Tier One
Offensive | Defensive | Support | Global |
---|---|---|---|
Blight Stone | Chainmail | Brooch of the Martyr | Embarrassment of Riches |
Claymore | Hood of Defiance | Tranquil Boots | |
Gloves of Haste | Vitality Booster |
Tier Two
Defensive | Support | Global | Contraption |
---|---|---|---|
Blade Mail | Arcane Boots | Aegis of the Immortal | Barricade |
Helm of the Undying | Big-Time Contract | Fall From Grace | Target Buddy |
Blink Dagger | Smuggler | ||
Brooch of the Aggressor | Summoning Stone | ||
Force Staff |
Tier Three
Offensive | Defensive | Support | Global | Contraption |
---|---|---|---|---|
Mask of Madness | Vanguard | Bracers of Desperation | Dawning of Ristul | Healing Ward |
Poaching Knife | Mekansm | |||
Sacred Relic | Octarine Essence | |||
Skull Basher | ||||
Maelstrom |
Tier Four
Offensive | Defensive | Support | Global | Contraption |
---|---|---|---|---|
Battle Fury | Black King Bar | Refresher Orb | Friends and Family Discount | Tombstone |
Daedalus | Pipe of Insight | Scythe of Vyse | ||
Dagon | ||||
Eye of Skadi | ||||
Moon Shard |
Tier Five
Offensive | Defensive | Global |
---|---|---|
Bloodthorn | Assault Cuirass | A Higher Class of Criminal |
Divine Rapier | Heart of Tarrasque | Desperate Measures |
Radiance | Shiva's Guard | Expanded Roster |
Change logs
August 31, 2019 Patch
- Fixed an issue where Target Buddy wouldn't get bonus health from items, just bonus max health.
- Fixed Target Buddy, with Big-Time Contract equipped, not buffing Blood-Bound units on death.
- Fixed Barricades sometimes not blocking the damage from ranged attacks. If a unit is within 1 cell of a barricade, and the ranged attack passes through the barricade's cell, the barricade takes the damage rather than the unit. If the attack passes through multiple barricades, the barricade whose cell center is closest to the line of attack takes the damage.
- Contraptions
- Contraptions are placeable items.
- Contraptions, when on the board, behave like regular units. You can drag them around, and they affect gameplay in combat.
- Contraptions do not count against the unit cap.
- Barricade:
- Newly added Tier 2 Contraption.
- Has 400 Health and 20 Armor.
- Two placeable barriers to block enemies and ranged attacks. Immune to spells.
- Target Buddy:
- Newly added Tier 2 Contraption.
- Has 1000 Health and 10 Armor.
- Taunts enemies and draws fire. Can equip items.
- Healing Ward:
- Newly added Tier 3 Contraption.
- Has 200 Health.
- Heals friendly units within 1 cell for 20hp/s.
- Tombstone:
- Newly added Tier 4 Contraption.
- Has 2000 Health and 20 Armor.
- Ally and enemy heroes spawn zombies when they die within 2 cells of the Tombstone.
- Item changes:
- Alliance items have been disabled. Many of these effects have been migrated to Alliances or Equipment. The rest went back into the Underlords Vault.
- Removed Items:
- Alliance items no longer have an inherent Tier and are in their own Alliance category.
- Maelstrom tier changed from 4 to 3
- Vicious Intent tier changed from 4 to 3
- Force Staff tier changed from 3 to 2
- Radiance tier changed from 4 to 5
- Eye of Skadi tier changed from 3 to 4
- Mask of Madness tier changed from 2 to 3
- Recruiter tier changed from 5 to 4.
- A Higher Class of Criminal tier changed from 3 to 5
- Fixed an item regression - effects will once again stack correctly for Completing the Cycle, Summoning Stone, Shaman Pluck, Unstable Reactor, Check the Bodies, and Strange Bedfellows.
- Added Force Staff: Tier 3 Support Item - Push an enemy unit 6 cells in a random direction. (10s cooldown)
- Added Scythe of Vyse: Tier 4 Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
- Added Big-Time Contract: Tier 2 Support Item - Equipped unit is Blood-bound in addition to its other types.
- Silver Lining: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge."
- Shaman Pluck: Chance increased from 5% to 17%.
- Blink Dagger: Now generates 50 mana when activated. Cooldown reduced from 60s to 15s.
- Tooth and Claw: Fixed not stacking correctly.
- Coordinated Assault: It should be truly coordinated since it actually works now.
- Boots of Speed: Now Tranquil Boots. Passive +16 health regen and 100% bonus move speed.
- New Item - Pipe of Insight
- PC: Flash your window when you're alt tabbed and a new round starts or items selection shows up.
- Fixed combined hero and item acquire notifications not rendering.