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“ | Let me tell you a little secret about love. It's not just a beautiful thing, it's a powerful thing. Its presence lifts your spirits in the darkest of times. Its absence creates a void that you feel at the very core of your being. Love is beyond romance. Love is healthy obsession. A motivator. An inspiration. Something that makes you better. That's how I know that I love arson. | „ |
~ ▶️ Hobgen |
Hobgen, Arson Aficionado, is one of ten characters seeking to replace Momma Eeb as the Underlord of White Spire.
Abilities[]
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Passive Ability |
Hobgen's attacks light enemies on ![]() |
High Damage Dealer[]
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Implosion |
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Hobgen launches a fireball at a target that deals [700/900/1100/1300/1500/1700] damage split evenly amongst all targets adjacent and setting them all on ![]() |
Notes:
- Fire lasts 5.0 seconds.
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Friendly Fire |
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Hobgen's buddies throw 8 bombs in the battle field dealing [210/250/300/360/430/500] damage to enemies caught in the blast. |
Notes:
- Each bomb has a radius of 1 cell.
- Sets targets on
fire for 5.0 seconds.
Support Damage Dealer[]
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Shockwave |
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Hobgen launches a fireball at a target that deals [405/540/675/810/945/1080] damage split evenly amongst all targets adjacent, ![]() ![]() |
Notes:
- Fire lasts 5.0 seconds.
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Let's Go Crazy |
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Hobgen's attacks now reach the entire battlefield, and your entire crew gains [15/25/35/45/55/70/80/90] increased attack speed. Hobgen will continually switch targets to units that are not on ![]() |
Notes:
- Affect units spawned after Hobgen casts Let's Go Crazy, not just units alive at the time he casts.
Old Abilities[]
Main article: Hobgen/Old Abilities
Responses[]
Main article: Hobgen/Responses
Change logs[]
September 24, 2020 Patch
Let's Go Crazy:
- Now affects Hobgen himself too.
Let's Go Crazy:
- Will now affect units spawned after Hobgen casts Let's Go Crazy, not just units alive at the time he casts.
Friendly Fire:
- Changed damage type from Magical to Pure.
Friendly Fire:
- Fixed an issue where units who moved into target cells after Friendly Fire was cast would not be damaged.
- Damage changed from [250, 300, 360, 430, 500, 600] to [210, 250, 300, 360, 430, 500]
- Fire duration changed from 3.0 to 5.0
- High Damage Dealer:
Friendly Fire: Cooldown changed from 15 to 13
- High Damage Dealer:
Implosion: Damage changed from [600, 800, 1000, 1200, 1400, 1600] to [700, 900, 1100, 1300, 1500, 1700]
Friendly Fire:
- Explosions do full damage to all cells in the blast area (was: full damage in center cell, half damage in surrounding cells).
- High Damage Dealer:
Implosion: Damage changed from [560, 750, 930, 1125, 1310, 1500] to [600, 800, 1000, 1200, 1400, 1600]
Friendly Fire: Damage changed from [250, 300, 350, 400, 450, 500] to [250, 300, 360, 430, 500, 600]
Let's Go Crazy:
- Attack Speed Bonus changed from [20, 30, 40, 50, 60, 70, 80, 90] to [15, 25, 35, 45, 55, 70, 80, 90]
Friendly Fire:
- Fixed an issue where Friendly Fire could cause no damage.
- Damage changed from [100, 150, 200, 250, 300, 350, 400, 500] to [150, 200, 250, 300, 350, 400, 450, 500]
- Support Damage Dealer:
Explosivo! damage changed:
- OLD: [ 150, 300, 450, 600, 750, 900, 1050, 1200 ].
- NEW: [ 135, 270, 405, 540, 675, 810, 945, 1080 ].
Let's Go Crazy Attack Speed Bonus changed:
- OLD: [ 15, 25, 40, 50, 65, 80, 90, 105].
- NEW: [ 20, 30, 40, 50, 60, 70, 80, 90].
- High Damage Dealer:
Explosivo: Fixed a bug that was preventing this ability from dealing damage.
- All talents removed.
Explosivo!:
- Hobgen launches a fireball at a target that deals [150, 300, 450, 600, 750, 900, 1050, 1200] magical damage split evenly amongst all targets adjacent and setting them all on fire.
- High Damage Dealer Fighting Style: Doubles the effect of Explosivo! on the main target.
- Support Damage Dealer Fighting Style: Enemies hit are stunned for 1.5 seconds.
Super-Charged:
- Removed from game.
Let's Go Crazy:
- Hobgen's attacks now reach the entire battlefield, and your entire army gains increased attack speed. Hobgen will continually switch targets to units that are not on fire.
- Granted via Support Damage Dealer Fighting Style.
- No longer silences Hobgen
- Grants your entire army [15, 25, 40, 50, 65, 80, 90, 105] attack speed.
- Cooldown changed from 22 to 10
Friendly Fire:
- Hobgen's buddies throw 8 bombs in the battle field dealing [100, 150, 200, 250, 300, 350, 400, 500] damage to enemies directly hit. Enemies caught in the explosion AoE take half damage.
- Granted via High Damage Dealer Fighting Style.
- Cooldown changed from 22 to 15
- Maximum Health changed:
- [1200, 1650, 2100, 2550, 3000, 3450, 3900, 4350, 4800, 5250] -> [1000, 1700, 2400, 3100, 3800, 4500, 5200, 5900, 6600, 7300]
- Attack Damage Minimum changed:
- [48, 60, 72, 84, 96, 108, 120, 132, 144, 160] -> [74, 86, 98, 110, 122, 134, 146, 158, 170, 182]
- Attack Damage Maximum changed:
- [54, 66, 78, 90, 102, 114, 126, 138, 150, 166] -> [80, 92, 104, 116, 128, 140, 152, 164, 176, 188]
Fire Break:
- Damage Reduction changed form 45 to 40
Hot Rod:
- Attack Speed bonus changed from 10 to 15
Melting Point:
- Armor lost per second changed from 0.5 to 1
Hobgen Passive:
- Passive Hype generation changed from 1.65 to 1.5
- Hype per unit on fire changed from 1.2 to 1.0
Explosivo:
- Base damage per level changed from 125 to 150
- Cooldown changed from 15 to 12
Super-Charged:
- Attack Speed per level changed from 15 to 13
- Cooldown changed from 5 to 8
Let's Go Crazy:
- Cooldown changed from 60 to 22
Friendly Fire:
- Cooldown changed from 15 to 22
- Round will not end while bombs are exploding, in the same way as the round will not end while Gyrocopter's Call Down airstrike is in progress.
Afterburn:
- Now burns the cells adjacent to the target cell.
- Duration changed from 5 to 3
- Damage per second changed from 10 to 20
- Fixed an issue where the effects would end when Hobgen died.
Drain Bomb:
- No longer drains Hype.
- Drain amount changed from 50 to 100
Molten Armor:
- Only ignites adjacent attackers.
- Doesn't work against magic-immune or invulnerable enemies.
Keep It Secret:
- Now reads: "Whenever an enemy is set on fire, they are silenced for 1.5 seconds. This effect can happen again every time the fire expires."
- No longer silences magic-immune units.
Explosivo:
- Animation Length changed from 4.0 to 2.4 seconds.
Let's Go Crazy:
- Hype Cost changed from 100 to 85.
- Now silences Hobgen.
- Attack Range while under Let's Go Crazy increased to 8.
Fire Break:
- Damage Reduction changed from 25% to 45%.
Feedback Loop:
- Returned to previous iteration: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.
- Attack Rate changed from 0.769->0.588
- Attack Damage Minimum changed from [36, 48, 60, 72, 84, 96, 108, 120, 132, 144] to [48, 60, 72, 84, 96, 108, 120, 132, 144, 160]
- Attack Damage Maximum changed from [42, 54, 66, 78, 90, 102, 114, 126, 138, 150] to [54, 66, 78, 90, 102, 114, 126, 138, 150, 166]
- Hype generation per burning unit changed 0.95 -> 1.2.
- Super-Charged cast time decreased by 25%.
- Hobgen is invulnerable and untargetable while casting Let's Go Crazy.
- Fixed Let's Go Crazy not applying all Super-Charged upgrades to Hobgen.
- Feedback Loop changed:
- Before: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.
- After: Super-Charged unit's cast speed is increased by 30%.
- Grease Fire: Hype granted per unit hit by Explosivo! up: 1 -> 3.
- Got A Light? is now Burn out.
- Before: Enemies attacked by Super-Charged units are set on fire for 3 seconds.
- After: Super-Charged units have a 17% chance of stunning targets that are on fire for 1.25 seconds.
- Hobgen: Fixed Sticky Strike instantly killing units.
- Friendly Fire damage is halved for units not in the cell the bomb hits.
- Drain Bomb amount increased 25->50.
- Adjusted timing of Friendly Fire so bomb damage is done when the bomb lands, not when it's launched.
- Super-Charged: Hype cost lowered 50->40.
- Passive hype generation 1.5->1.65, hype generation from units on fire increased 0.75->0.95.
Units | |
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Tier One | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tier Two | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tier Three | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tier Four | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Tier Five | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Underlords | ![]() ![]() ![]() ![]() |
Out of Season | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |