This article is about a feature that was removed from the game.
|Helm of the Undying|
|It won't save your life, but it'll help you take someone with you. -- Zenok, White Spire Fence|
|+5 Armor. Equipped hero survives for an extra 4.0 seconds after receiving a killing blow.|
- Removed from the game.
- Fixed an issue where Break would lead to an Undying unit doing end-of-round damage.
- If a unit with the Helm survives the fight, it won't be killed at the end of the round.
- As before, Break will prevent a unit with the Helm from entering Undying state. Now, in addition, if the unit is broken after the Helm activates, it will become targetable and killable again.
- Undying units, if they are in the undying state, will never deal damage to the opponent, but will still count when determining which side won a round.
|Tier One||Chainmail • Claymore • Gloves of Haste • Headdress • Hood of Defiance • Kaya • Morbid Mask • Talisman of Evasion • Vitality Booster • Void Stone|
|Tier Two||Arcane Boots • Armlet of Mordiggian • Barricade • Blade Mail • Blink Dagger • Desolator • Dragon Lance • Heaven's Halberd • Paladin Sword • Quelling Blade • Stonehall Cloak • Stonehall Pike • Target Buddy • Vanguard|
|Tier Three||Battle Fury • Craggy Coat • Crown of Antlers • Eul's Scepter • Leg Breaker's Fedora • Mango Tree • Mask of Madness • Necronomicon • Octarine Essence • Pipe of Insight • Pirate Hat • Ristul Circlet • Silver Edge • Skull Basher • Witless Shako|
|Tier Four||Black King Bar • Butterfly • Dagon • Diffusal Blade • Eye of Skadi • Kaden's Blade • Maelstrom • Mekansm • Monkey King Bar • Moon Shard • Refresher Orb • Scythe of Vyse|
|Tier Five||Bloodthorn • Divine Rapier • Heart of Tarrasque • Horn of the Alpha • Radiance • Satanic • Shiva's Guard • Vesture of the Tyrant • Vladmir's Offering|