This article is about a feature that was removed from the game.
|Forged in Battle|
|I once asked Goodkind if she had kept a list of all the people Axe has killed... she told me that's what the backpack was for. -- Zenok, White Spire Fence|
|Brawny units start the round with [+25/+50/+75] Max Health for every unit they have killed.|
- Forged in Battle's HP increase works retroactively for all kills.
- Multiple instances of Forged in Battle increase the HP gain.
- Alliance items no longer have an inherent Tier and are in their own Alliance category.
- Max health bonus changed from +50 to +25/+50/+75