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| current = 2020-02-25
 
| current = 2020-02-25
 
| before = 2020-02-10
 
| before = 2020-02-10
| after = 2020-02-28
+
| after =
 
| notes = =Underlords Season One=
 
| notes = =Underlords Season One=
   
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*** Stun duration changed from 2 to 1.5
 
*** Stun duration changed from 2 to 1.5
   
=Hero Changes=
+
=Hero Changes==
   
 
* {{H|Arc Warden}}:
 
* {{H|Arc Warden}}:
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** {{A|Tempest Double}}:
 
** {{A|Tempest Double}}:
 
*** Tempest Double no longer copies equipped items and now reads 'Arc Warden creates a copy of himself with the same health he currently has.'
 
*** Tempest Double no longer copies equipped items and now reads 'Arc Warden creates a copy of himself with the same health he currently has.'
 
*** Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest *** *** Double copies can also make Tempest Double copies can also make Tempest Double copies...
*** [Undocumented]: Clones deal 50% less damage.
 
*** Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies can also make Tempest Double copies...
 
   
 
* {{H|Axe}}:
 
* {{H|Axe}}:
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* {{H|Medusa}}:
 
* {{H|Medusa}}:
** {{A|Split Shot}}:
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** Split Shot:
*** Extra Shots changed from [2, 3, 4] to 2
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** Extra Shots changed from [2, 3, 4] to 2
   
 
* {{H|Mirana}}:
 
* {{H|Mirana}}:
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** Added ability {{A|Mass Serpent Ward}}:
 
** Added ability {{A|Mass Serpent Ward}}:
 
*** Shadow Shaman traps an enemy unit by summoning up to 4 Serpent Wards.
 
*** Shadow Shaman traps an enemy unit by summoning up to 4 Serpent Wards.
** '''Serpent Ward''':
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** {{A|Serpent Ward}}
 
*** Maximum Health [ 300, 400, 500 ]
 
*** Maximum Health [ 300, 400, 500 ]
 
*** Attack Damage Minimum [ 45, 60, 75 ]
 
*** Attack Damage Minimum [ 45, 60, 75 ]
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* {{H|Viper}}:
 
* {{H|Viper}}:
** {{A|Corrosive Skin}}:
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** {{A|Corrosive Skin}:
 
*** Instead of dealing damage over time, Corrosive Skin now applies a stack of Poison to Viper's attacker.
 
*** Instead of dealing damage over time, Corrosive Skin now applies a stack of Poison to Viper's attacker.
   
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** All allied heroes have a 40% chance to deal an additional 5% of the target's Max Health as Pure Damage.
 
** All allied heroes have a 40% chance to deal an additional 5% of the target's Max Health as Pure Damage.
   
}}
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}} }}
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