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This article or section contains content that is out of season. It has been removed from the game, but may reappear at a later date. |
This article is about a feature that is out of season.
Enigma | ||||||||||||||||||||||||||||||||||||||||
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Tier Three | ||||||||||||||||||||||||||||||||||||||||
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Enigma is a Tier Three hero in Dota Underlords. Enigma has Void and Primordial
alliances.
Ability[]
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Midnight Pulse |
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Enigma steeps an area underneath the enemy with the highest max health in dark resonance, dealing [5/6/6]% of an enemy's max health for [5/7/9] seconds to all enemy units up to [1/1/2] cell away from the target and slowing them by 80%. | |
There are some things in this world that you cannot control. - Turath, Mad Mage |
Old Ability[]
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Ace of Primordials |
Allied eidolons cast Malefice on their killer, stunning them for 0.4s every 2 seconds. The effect lasts 2 seconds per Primordial ![]() ![]() +15% chance of finding if you have at least one level of the Primordial ![]() |
Equipment[]
Equipment based on Exponent of the Endless Stars set
Responses[]
Main article: Enigma/Responses
Change logs[]
May 21, 2020 Patch
Midnight Pulse:
- Damage changed from [5, 6, 7]% to [5, 6, 6]%
Midnight Pulse:
- At 3 stars, Midnight Pulse's radius is 2 cells rather than 1.
- Damage changed from [4, 5, 6]% to [5, 6, 7]%.
- Ace effect removed.
- Tier changed from Ace to 3
- Alliances changed from Primordial
Shaman
to Void
Primordial
- Maximum Health changed from [1500, 3000, 6000] to [900, 1800, 3600]
- Attack Damage Minimum changed from [45, 90, 180] to [35, 70, 140]
- Attack Damage Maximum changed from [55, 110, 220] to [50, 100, 200]
Midnight Pulse:
- Enigma will always target the enemy with the highest Maximum Health
- Additionally slows enemies in the affected are by 80%
- Max Health Damage Percent per Second changed from [2.5, 3.5, 4.5] to [4, 5, 6]
- Duration changed from 10 to [5, 7, 9]
- Radius changed from [1, 2, 3] to 1 (Midnight Pulse now always covers a 3x3 area)
- Removed from the game.
- Enigma changed from the ACE OF SHAMANS to the ACE OF PRIMORDIALS
- Old Ace Effect: Enemies affected by Hexes, Silences or Stuns will not generate mana when attacked. +15% chance of finding if you have at least one level of the Shaman Alliance completed.
- New Ace Effect: Allied eidolons cast Malefice on their killer, stunning them for 0.4s every 2 seconds. The effect lasts 2 seconds per Primordial Alliance level. The target takes 50 damage per Primordial Alliance level each time they are stunned. +15% chance of finding if you have at least one level of the Primordial Alliance completed.
Midnight Pulse:
- Damage changed from [5%, 7%, 9%] to [2.5%, 3.5%, 4.5%]
- Ace Effect:
- Ace Effect:
- Now: Enemies affected by Hexes, Silences or Stuns will generate -200% mana. (Was: Extends the effects of the Shaman
Alliance to your entire army.)
- Now: Enemies affected by Hexes, Silences or Stuns will generate -200% mana. (Was: Extends the effects of the Shaman
- Ace for the Shaman
Alliance.
- Ace Effect: Extends the effects of the Shaman
Alliance to your entire army.
- Alliance changed from Primordial
Warlock
to Primordial
Shaman
Midnight Pulse:
- Radius changed from [2, 3, 4] to [1, 2, 3]
Midnight pulse updated to be square shaped.