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Crystal Maiden | ||||||||||||||||||||||||||||||||||||||||
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Tier One | ||||||||||||||||||||||||||||||||||||||||
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Crystal Maiden is a Tier One hero in Dota Underlords. Crystal Maiden has Human and Mage alliances.
Abilities[ | ]
Frostbite | |
Cooldown: [10/8/6] seconds | |
Mana Cost: 100 Mana | |
Damage Type: Magical | |
Encases an enemy unit in ice, prohibiting movement and attack, while dealing [100/150/200] damage per second for 5 seconds. Targets affected by frostbite cannot be healed. | |
There's a lot going on in White Spire, sometimes it's easy to miss things. For instance, The Crystal Maiden of Icewrack used to just help her fellow man, but evidently nowadays she's actually freezing people which was news to me. - Carl, Last to Know |
Notes:
- The afflicted unit can still cast spells.
Crystal Maiden 3 Star Effect | |
At three stars, all allies have their cooldowns reduced by 20% while Crystal Maiden is alive. |
Old ability[ | ]
Arcane Aura | |
Passive: Every 2 seconds, Crystal Maiden grants [8/14/20] mana to all friendly units. | |
Find out if she's here for me or Turath. - Jull, Icewrack Bootlegger |
Notes:
- Arcane Aura stacks if you have multiple Crystal Maiden's on the board.
Responses[ | ]
Main article: Crystal Maiden/Responses
Equipment[ | ]
Change logs[ | ]
May 21, 2020 Patch
- At three stars, friendly units gain 20% cooldown reduction.
- Attack Rate changed from 0.588 to 0.667
- Maximum Health changed from [600, 1200, 2400] to [700, 1400, 2800]
- Frostbite:
- Duration changed from [3, 4, 5] to 5
- Tier changed from 2 to 1
- Maximum Health changed from [750, 1500, 3000] to [600, 1200, 2400]
- Frostbite:
- Duration changed from [4, 5, 6] to [3, 4, 5]
- Crystal Maiden will no longer cast Frostbite on a target that is currently frostbitten.
- Frostbite:
- Damage changed from [100, 125, 150] to [100, 150, 200]
- Duration changed from [3, 4, 5] to [4, 5, 6]
- Frostbite:
- Now prevents the target from healing for the duration of Frostbite's effects.
- Tier changed from 3 to 2
- Removed Arcane Aura.
- Added Frostbite - Encases an enemy unit in ice, prohibiting movement and attack, while dealing [100/125/150] damage per second for [3/4/5] seconds.
- Maximum Health changed from (450, 900, 1800) to (550, 1100, 2000)
- Gold Cost changed from 2 to 3