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Assassin is an alliance in Dota Underlords.
Alliance bonus[]
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Assassins gain a 15% chance to Critical Hit for 325% Damage. On a crit, the target is WOUNDED and healing taken is reduced by 75% for 3 seconds. |
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Assassins gain a 25% chance to Critical Hit for 400% Damage. On a crit, the target is WOUNDED and healing taken is reduced by 100% for 3 seconds. |
Heroes[]
Out of Season Heroes[]
Change logs[]
April 30, 2020 Patch
- Healing reduction on Wounded enemies changed from [50, 100] to [75, 100]
- Critical Bonus changed from [300, 375] to [325, 400]
- Critical Hit bonus damage changed from [300, 400] to [300, 375]
- On a critical strike, Assassin's wound the target reducing healing done by [50%, 100%].
- Assassin
targeting and
Blink Dagger targeting is now a bit more random between left and right when selecting the farthest target.
- Now gives bonuses at 3/6 heroes, down from 3/6/9 heroes.
- Assassin Level 1 (3 heroes): 300% crit damage chance increased to 15%, up from 10%.
- Assassin Level 2 (6 heroes): 400% crit damage chance increased to 25%, up from 20%.
- Level 3 Alliance (9 heroes) - In addition to the existing bonuses level 3 now also has "All Assassins also blind enemies 1 cell away from where they land for 2 seconds (50% miss chance and 50% less mana when attacked)"
- Fixed boxed in Assassins
not jumping toward their enemies.
- Assassins
that have an enemy in their attack range will attack instead of jumping.
- Assassins
are untargettable for one frame when landing after a jump.
Alliances | |
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Player | Assassin ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Out of Season or Removed |
Demon Hunter ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |