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Abaddon | ||||||||||||||||||||||||||||||||||||||||
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Tier Three | ||||||||||||||||||||||||||||||||||||||||
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Abaddon is a Tier Three hero in Dota Underlords. Abaddon has Fallen and Knight
alliances.
Ability[]
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Aphotic Shield |
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Abaddon protects a friendly unit with a shield that absorbs [100/300/600] damage for 10 seconds.
When the shield is destroyed it bursts and deals [100/300/600] damage to enemies up to 2 cells away. Removes certain types of negative buffs and stuns on cast. | |
I have much respect for the House of Avernus. - In which O'nia courts favor. |
Notes:
- Abaddon casts Aphotic Shield based on the amount of damage taken recently by each unit.
- Units that have Aphotic Shield on them do not generate mana from being attacked.
- Units that have
Blade Mail on them fully reflect damage taken by Aphotic Shield.
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Abaddon 3 Star Effect |
At three stars, Abaddon gains the ability to apply the Curse of Avernus to enemies he attacks. Once Abaddon has attacked the same enemy unit 3 times in a row that unit becomes ![]() |
Equipment[]
2-star equipment based on Vespertine Guard
Responses[]
Main article: Abaddon/Responses
Change logs[]
August 27, 2020 Patch
- Health changed from [1,125/2,250/4,500] to [1,125/2,250/5,400]
- Clarified Abaddon's 3 Star Effect description. The Curse (and the bonus) refresh each time Abaddon successfully lands an attack on his target, but on changing targets Abaddon must land 3 strikes to Curse the new target and receive the Attack Speed bonus again.
- Abaddon gains the ability to apply the Curse of Avernus to enemies he attacks. Once Abaddon has attacked the same enemy unit 3 times in a row that unit becomes silenced for 2 seconds and Abaddon gains +30 Attack Speed against it. The bonus is lost if Abaddon changes targets.
- Attack Damage Minimum changed from [45, 90, 180] to [45, 90, 216]
- Attack Damage Maximum changed from [55, 110, 220] to [55, 110, 264]
Aphotic Shield:
- Damage Absorb changed from [100, 300, 500] to [100, 300, 600]
- Base attack time changed: 1.3 -> 1.5
Aphotic Shield Absorption/Damage increased from 100/150/200 to 100/300/500.