September 26, 2019 Patch

{{Patch layout
 * source = https://steamcommunity.com/games/underlords/announcements/detail/1589132147021294322
 * source-title = We're Lycan This Update
 * current = 2019-09-26
 * before = 2019-09-19
 * after = 2019-10-02
 * notes = ===General===
 * Fixed longstanding issue where passive abilities (excepting {{Dragon}} special abilities and {{H|Sand King}}'s {{A|Caustic Finale|Sand King}}) used stats from one rank higher, e.g. {{H|Crystal Maiden}} {{Star|2}} using {{H|Crystal Maiden}} {{Star|3}} values. Some units got a buff to compensate (see below), and we'll be monitoring the others.
 * A few Bots had their electronic brains unscrewed, tweaked, and reattached.
 * Added some new animations for benched units when under unit cap.
 * Fixed an issue where tiny quantities of damage could generate either too little or too much Mana. {{H|Warlock}} casting {{A|Shadow Word|Warlock}} would cause this.
 * Fixed a visual-only issue where {{H|Lina}} and {{H|Crystal Maiden}} would return from the dead at the end of combat.
 * With most summons removed (see below), removed the {{Item|Summoning Stone}} item.
 * Units killing themselves no longer get those kills scored. Sorry {{Item|Barricade}}s!

Hero changes

 * Armor changed from 5 to [5, 10, 15].
 * Maximum Health changed from [700, 1400, 2800] to [805, 1610, 3220].
 * Maximum Health changed from [700, 1400, 2800] to [805, 1610, 3220].


 * Fixed an issue where total damage dealt could be wrong.
 * No longer gives units in the storm a miss chance.
 * Fixed an issue where total damage dealt could be wrong.
 * No longer gives units in the storm a miss chance.


 * Fixed Corrosive Breath not working (it incorrectly had a duration of 0).
 * Fixed Corrosive Breath not working (it incorrectly had a duration of 0).
 * Fixed Corrosive Breath not working (it incorrectly had a duration of 0).


 * Attack Rate changed from 0.769 to 0.833.
 * Attack Damage Minimum changed from [45, 90, 180] to [56, 112, 225].
 * Attack Damage Maximum changed from [50, 100, 200] to [62, 125, 250].
 * Attack Damage Maximum changed from [50, 100, 200] to [62, 125, 250].


 * Attack Damage Minimum changed from [50, 100, 240] to [65, 130, 312].
 * Attack Damage Maximum changed from [60, 120, 288] to [78, 156, 375].
 * is now :
 * No wolves are summoned.
 * Max HP gain from [30, 40, 50] to [40, 50, 60].
 * Critical Hit bonus changed from [150, 175, 200] to [200, 225, 250].
 * Critical Hit bonus changed from [150, 175, 200] to [200, 225, 250].


 * Attack Rate changed from 0.714 to 0.769.
 * Maximum Mana changed from 50 to 100.
 * Attack Damage Minimum changed from [45, 90, 180] to [56, 112, 225].
 * Attack Damage Maximum changed from [50, 100, 200] to [62, 125, 250].
 * Removed ability.
 * Added :
 * Nature's Prophet zaps a target for [250, 275, 300] damage. This bounces [3, 4, 5] times across enemies in the board, increasing the damage by [10, 13, 15]% per bounce.
 * Mana Cost: 100.
 * Cooldown: [15, 13, 11].
 * Cooldown: [15, 13, 11].


 * Attack Rate changed from 0.625 to 0.8.
 * Attack Rate changed from 0.625 to 0.8.


 * Maximum Mana changed from 100 to 60.
 * Mana Cost changed from 100 to 60.
 * Cooldown changed from 7 to 4.
 * Mana Cost changed from 100 to 60.
 * Cooldown changed from 7 to 4.

}}
 * Removed ability.
 * Added :
 * Launches a ball of venom in a line, poisoning enemy units so that they take [25, 50, 100] damage as well as [10, 20, 40] damage every 3s for a duration of 15s. Affected units lose 50% movement speed and 25 Attack Rate.
 * Mana Cost: 100.
 * Cooldown: [10, 8, 6].
 * Cooldown: [10, 8, 6].