September 04, 2020 Patch

{{Patch layout
 * source = https://steamcommunity.com/games/underlords/announcements/detail/2892955313287057541
 * source-title = The Update In Which Medusa's Split Shot Gets Its Shots Split
 * current = 2020-09-04
 * before = 2020-08-28
 * after = 2020-09-24
 * notes =

General

 * Fixed a crash in Battle Pass UI on Android.
 * Fixed the spotlights shining brightly and blue-ly on and.
 * Fixed 's pants being a bit too shiny and slightly invisible.
 * Fixed a bug where could gain mana from performing a Delta Slam.
 * Fixed appearing to be frozen inside  (this was a purely visual bug).

Hero changes

 * Cooldown changed from [3, 3, 1] to [3, 3, 1.5]
 * Cooldown changed from [3, 3, 1] to [3, 3, 1.5]
 * Cooldown changed from [3, 3, 1] to [3, 3, 1.5]


 * Damage reduction for extra shots changed from -20 to [0, -20, -30]
 * Extra shots changed from 2 to [1, 2, 3]
 * Damage reduction for extra shots changed from -20 to [0, -20, -30]
 * Extra shots changed from 2 to [1, 2, 3]


 * Damage changed from [200, 250, 300] to [200, 225, 250]
 * Cooldown changed from [6, 5, 0.5] to [6, 4.5, 0.5]
 * Damage changed from [200, 250, 300] to [200, 225, 250]
 * Cooldown changed from [6, 5, 0.5] to [6, 4.5, 0.5]


 * Maximum Mana changed from 100 to 60
 * Mana Cost changed from 100 to 60
 * Mana Cost changed from 100 to 60
 * Mana Cost changed from 100 to 60


 * Stolen Damage changed from [2, 3, 4] to [3, 4, 5]
 * Stolen Attack Speed changed from [2.0, 3.0, 3.0] to [3.0, 4.0, 5.0]
 * Stolen Damage changed from [2, 3, 4] to [3, 4, 5]
 * Stolen Attack Speed changed from [2.0, 3.0, 3.0] to [3.0, 4.0, 5.0]


 * Duration of the buff changed from 5.0 to 4.0
 * Duration of the buff changed from 5.0 to 4.0
 * Duration of the buff changed from 5.0 to 4.0


 * Charge now damages the target enemy just like enemies along the way.
 * Charge now damages the target enemy just like enemies along the way.
 * Charge now damages the target enemy just like enemies along the way.


 * Maximum Mana changed from 100 to 80
 * Mana Cost changed from 100 to 80
 * Mana Cost changed from 100 to 80
 * Mana Cost changed from 100 to 80


 * Bonus Attack Speed per stack changed from [8, 10, 13] to [12, 16, 20]
 * Maximum stacks changed from [12, 19, 24] to [8, 12, 16]
 * Bonus Attack Speed per stack changed from [8, 10, 13] to [12, 16, 20]
 * Maximum stacks changed from [12, 19, 24] to [8, 12, 16]


 * Wraith King will no longer raise a zombie from a hero that is in the process of reviving.
 * Zombie:
 * Maximum Health changed from [450, 750, 1050] to [400, 700, 950]
 * Zombie:
 * Maximum Health changed from [450, 750, 1050] to [400, 700, 950]

Item changes

 * Kaden's Blade's damage is now affected by changes to attack damage on a percentage basis (like the and  buffs and like 's  damage decrease).
 * Kaden's Blade's damage is now affected by changes to attack damage on a percentage basis (like the and  buffs and like 's  damage decrease).

Alliance changes

 * Item cooldowns are no longer refreshed on revive.
 * HP Percent for reviving units changed from 50 to 40
 * HP Percent for reviving units changed from 50 to 40


 * Armor debuff changed from [4, 10, 15] to [4, 9, 15]
 * Armor debuff changed from [4, 10, 15] to [4, 9, 15]


 * The damage and effect duration a Spirit hero does during a Delta Slam now varies by their star level.
 * Base damage changed from 200 to 130
 * Base effect duration changed from 3.0 to 1.5
 * 2 star multiplier is 1.5x (damage 195, duration 2.25)
 * 3 star multiplier is 2x (damage 260, duration 3.0)
 * 3 star multiplier is 2x (damage 260, duration 3.0)


 * Bonus armor changed from [10, 20] to [10, 25]
 * Bonus armor changed from [10, 20] to [10, 25]

}}