Mana



Mana is a resource that units spend to cast abilities. All units passively generate mana for themselves by using primary attacks or taking damage. Some items also produce mana. Most other effects do not generate mana.

Attacking
Attacking grants damage &#247; 7.5 mana, capped at 10. and gain twice as much, capping at 20.

As a result, increasing a unit's physical damage beyond 75 does not increase its mana gain.

Taking damage
Taking damage grants damage &#247; 9.5, capped at 75.

Since the amount of mana gained per damage taken is similar to that of mana gained by attacking, increasing a unit's physical damage beyond 75 will increase the opponent's mana generation while not increasing your own.

Other sources
Though damage from most items and abilities do not generate any mana for the user, there are a few exceptions. The following effects increase the amount of attack damage dealt by the user and will increase mana gain for low attack values as a result: