November 21, 2019 Patch

{{Patch layout
 * source = https://steamcommunity.com/games/underlords/announcements/detail/1618410615049704487
 * source-title = The Update in which Knight is Day
 * current = 2019-11-21
 * before = 2019-11-14
 * after = 2019-11-26
 * notes = ==The Update in which Knight is Day==

General

 * Nerfed crashes across the board.
 * Memory savings on mobile.
 * Improved drag behavior, including adding a particle when hovering an item over a unit.
 * Fixed an issue where units dragged from the shop could improperly displace board units.
 * Fixed card reward screen for mobile.
 * Fixed a UI issue where the last row of the jail could be squished.
 * Fixed a UI issue with win streaks on neutral rounds.
 * Improved win/lose streak FX for the new UI.
 * Fixed a UI issue with decimals showing in DPS meters.
 * Added detailed tooltips to the DPS meters.
 * Visual updates to leaderboard UI
 * Fixed an issue with the player icon sidebar when switching between Large and Small Screen layouts.

Duos Teams

 * Playing a Duos match with a friend now creates a persistent Duos team.
 * The number of matches played along with your track record will be tracked for each of your teams.
 * When you’ve played three matches with the same player, you’ll unlock the ability to name your team.
 * Have team name ragrets? No worries, you can rename your team every three matches.

Ranked Duos

 * There is now a Ranked Duos matchmaking queue.
 * Progress in this mode counts towards your solo (existing) rank up to Big Boss level.
 * Each Duos team now also has its own Duos team rank, so grab a friend and become Big Bosses together!

Casual Duos

 * You can now queue for Casual Duos with a bot partner for those times when your friends aren’t online
 * Using Team Chat, your bot teammate will request units from you to rank up heroes and complete Alliances
 * They will also respond to your Team Chat requests for units and Alliances
 * Be nice to your bot teammate

Underlord changes

 * Maximum Health changed:
 * [1000, 1350, 1700, 2050, 2400, 2750, 3100, 3450, 3800, 4150] -> [1000, 1500, 2000, 2500, 3000, 3500, 4000, 4500, 5000, 5500]
 * Demon Archer:
 * Attack Damage Minimum changed:
 * [50, 60, 70, 80, 90, 100, 110, 120, 130, 140] -> [30, 36, 42, 48, 54, 60, 66, 72, 78, 84]
 * Attack Damage Maximum changed:
 * [60, 70, 80, 90, 100, 110, 120, 130, 140, 150] -> [36, 42, 48, 54, 60, 66, 72, 78, 84, 90]
 * [60, 70, 80, 90, 100, 110, 120, 130, 140, 150] -> [36, 42, 48, 54, 60, 66, 72, 78, 84, 90]


 * Maximum Health changed:
 * [1200, 1650, 2100, 2550, 3000, 3450, 3900, 4350, 4800, 5250] -> [1000, 1700, 2400, 3100, 3800, 4500, 5200, 5900, 6600, 7300]
 * Attack Damage Minimum changed:
 * [48, 60, 72, 84, 96, 108, 120, 132, 144, 160] -> [74, 86, 98, 110, 122, 134, 146, 158, 170, 182]
 * Attack Damage Maximum changed:
 * [54, 66, 78, 90, 102, 114, 126, 138, 150, 166] -> [80, 92, 104, 116, 128, 140, 152, 164, 176, 188]
 * [54, 66, 78, 90, 102, 114, 126, 138, 150, 166] -> [80, 92, 104, 116, 128, 140, 152, 164, 176, 188]

Talent Changes:


 * Damage Reduction changed from 45 to 40
 * Damage Reduction changed from 45 to 40


 * Attack Speed bonus changed from 10 to 15
 * Attack Speed bonus changed from 10 to 15


 * Armor lost per second changed from 0.5 to 1
 * Armor lost per second changed from 0.5 to 1

Hero changes

 * Maximum Health changed from [1000, 2000, 4000] to [1000, 1800, 4000]
 * Maximum Health changed from [1000, 2000, 4000] to [1000, 1800, 4000]


 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]
 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]


 * Maximum Mana changed from 100 to 75
 * Min Damage changed from [50, 100, 150] to [100, 150, 200]
 * Min Stun changed from [1, 1, 1] to [1, 2, 3]
 * Mana Cost changed from 100 to 75
 * Min Stun changed from [1, 1, 1] to [1, 2, 3]
 * Mana Cost changed from 100 to 75


 * Damage changed from [200, 350, 500] to [150, 250, 400]
 * Damage changed from [200, 350, 500] to [150, 250, 400]
 * Damage changed from [200, 350, 500] to [150, 250, 400]


 * Maximum Health changed from [2000, 4000, 8000] to [2000, 3600, 8000]
 * Maximum Health changed from [2000, 4000, 8000] to [2000, 3600, 8000]


 * Attack Rate changed from [0.909, 1.0, 1.25] to [1.0, 1.111, 1.25]
 * Maximum Health changed from [1200, 2400, 4800] to [1200, 2600, 4800]
 * Attack Damage Minimum changed from [65, 140, 280] to [65, 155, 280]
 * Attack Damage Maximum changed from [70, 150, 300] to [70, 165, 300]
 * Attack Damage Maximum changed from [70, 150, 300] to [70, 165, 300]


 * Armor changed from 10 to 5
 * Maximum Health changed from [1000, 2000, 4800] to [900, 1800, 3600]
 * Attack Damage Minimum changed from [50, 100, 240] to [40, 80, 180]
 * Attack Damage Maximum changed from [60, 120, 288] to [50, 100, 228]
 * NOTE: These Legion Commander changes go hand in hand with the changes to the Alliance.
 * NOTE: These Legion Commander changes go hand in hand with the changes to the Alliance.


 * Attack Damage Minimum changed from [50, 100, 200] to [50, 120, 200]
 * Attack Damage Maximum changed from [60, 120, 240] to [60, 144, 240]
 * Attack Damage Maximum changed from [60, 120, 240] to [60, 144, 240]


 * Maximum Mana changed from 100 to 75
 * Maximum Health changed from [1000, 2000, 4000] to [1250, 2500, 4000]
 * Damage changed from [200, 350, 450] to [100, 175, 450]
 * Mana Cost changed from 100 to 75
 * Damage changed from [200, 350, 450] to [100, 175, 450]
 * Mana Cost changed from 100 to 75


 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]
 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]


 * Now a in addition to being a.
 * Now a in addition to being a.


 * Maximum Mana changed from 100 to 60
 * Maximum Health changed from [1400, 2800, 6720] to [1610, 3220, 7728]
 * Cooldown changed from 10 to [10, 8, 6]
 * Mana Cost changed from 100 to 60
 * Cooldown changed from 10 to [10, 8, 6]
 * Mana Cost changed from 100 to 60


 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]
 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]


 * Maximum Health changed from [2000, 5000, 11000] to [2000, 5000, 9350]
 * Maximum Health changed from [2000, 5000, 11000] to [2000, 5000, 9350]


 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]
 * Maximum Health changed from [1100, 2200, 4400] to [1100, 1980, 4400]


 * Fixed going off after every attack.
 * Fixed going off after every attack.


 * Attack Damage Minimum changed from [70, 140, 336] to [77, 154, 369]
 * Attack Damage Maximum changed from [80, 160, 384] to [88, 176, 422]
 * Max projectile width changed from 256 to 425
 * Max projectile width changed from 256 to 425
 * Max projectile width changed from 256 to 425


 * Maximum Health changed from [1000, 2000, 4800] to [1000, 1800, 4800]
 * no longer reduces attack speed and damage from the target (Slark still gains the effects)
 * no longer reduces attack speed and damage from the target (Slark still gains the effects)


 * Maximum Health changed from [1500, 3000, 6000] to [1500, 2700, 6000]
 * Maximum Health changed from [1500, 3000, 6000] to [1500, 2700, 6000]


 * Can no longer while silenced.

Alliance changes

 * Now also grants 10% bonus damage and max health per Alliance affecting the Champion (excluding her own).
 * Now also grants 10% bonus damage and max health per Alliance affecting the Champion (excluding her own).


 * Armor Reduction changed from [ -3, -10, -15 ] to [-3, -8, -15].
 * Armor Reduction changed from [ -3, -10, -15 ] to [-3, -8, -15].


 * Spawn rate of spiderlings changed to 3 every 0.5 seconds. This means it'll take 2 seconds to spawn the initial batch of 12.
 * Spawn rate of spiderlings changed to 3 every 0.5 seconds. This means it'll take 2 seconds to spawn the initial batch of 12.


 * Armor changed from [5, 10, 15] to [5, 10, 10]
 * Armor changed from [5, 10, 15] to [5, 10, 10]
 * Armor changed from [5, 10, 15] to [5, 10, 10]

}}
 * Armor Reduction changed from [ 7, 20 ] to [7, 17].
 * Armor Reduction changed from [ 7, 20 ] to [7, 17].