September 12, 2019 Patch

{{Patch layout {{hatnote|Source: A tiny update}}
 * source =
 * source-title =
 * current = 2019-09-12
 * before = 2019-09-05
 * after = 2019-09-19
 * notes = ==Update 1==

General

 * and visual upgrades for, , ,  and.

Gameplay

 * Reduced the chances of finding units by 5%, from level 6 to 8.

Hero changes

 * Maximum Health changed from [700, 1400, 2800] to [600, 1200, 2400]
 * Maximum Health changed from [700, 1400, 2800] to [600, 1200, 2400]


 * Effect:
 * Now reads: The effect of the Alliance is now applied to 1 target per Alliance level.
 * Now reads: The effect of the Alliance is now applied to 1 target per Alliance level.


 * Effect:
 * Now prevents gaining mana from attacks while Hexed, Silenced or Stunned, instead of draining it.
 * Now prevents gaining mana from attacks while Hexed, Silenced or Stunned, instead of draining it.

Alliance changes
Alliance:
 * Healing changed from [50%, 80%, 130%] -> [50%, 70%, 100%].

Alliance: }}
 * On a critical strike, Assassin's wound the target reducing healing done by [50%, 100%].