August 23, 2019 Patch

{{Patch layout
 * source = https://steamcommunity.com/games/underlords/announcements/detail/1597010271594455740
 * source-title = The Update In Which Juggernaut Gets A Lil' Tweak
 * current = 2019-08-23
 * before = 2019-08-16
 * after = 2019-08-25
 * notes = ===General===
 * Crashes? Smashed.
 * Fixed some iOS devices playing audio at a higher pitch.
 * More FX optimization and improvement.

UI

 * Mana bar changes color when unit reaches full mana.
 * Added callout to Achievements tab when there are unclaimed achievements.
 * Added "Finding a match" indicator to the play button when in the queue.
 * Level-up button in shop now, on hover, previews XP increase from buying XP.
 * For Lords of White Spire: when starting a game, preview the MMR you'd gain from coming in first and lose from coming in eighth.
 * Misc UI improvements.

Gameplay

 * Adjusted hero tier distribution curves. and  pieces are somewhat more common at high levels (see: Player Level).
 * Increased hero pool to 20 per hero.
 * XP is now given before the shop refreshes at the start of the round. If you gain a level at the end of a round, your shop for the next round is now based off that new level.
 * Shop refreshes no longer use the blacklist mechanic. Only user-initiated shop refreshes (i.e. rerolls, free and paid) use the blacklist mechanic.

Hero Changes

 * Doom's now disables the  health buff.


 * Now.
 * now activates if there is at least 1 enemy in range (was 2 enemies).


 * will no longer be cast on an already-hexed enemy.

}}