June 12, 2020 Patch

{{Patch layout
 * source = https://steamcommunity.com/games/underlords/announcements/detail/2390796343990131414
 * source-title = A Pudgy Update
 * current = 2020-06-12
 * before = 2020-05-28
 * after = 2020-06-18
 * notes =

General

 * Fixed an issue where the challenge would not load correctly when first opening the Early Bird after a new week releases.
 * Increased number of each Tier 3 hero in the pool from 15 to 18.
 * Fixed issue with current Picross puzzle where it had multiple solutions and required guessing.

Hero changes

 * (Eclipse):
 * Beam Damage changed from 200 to 150
 * Beam Damage changed from 200 to 150


 * At three stars, Purification now has a 2-cell radius instead of 1 cell.
 * At three stars, Purification now has a 2-cell radius instead of 1 cell.
 * At three stars, Purification now has a 2-cell radius instead of 1 cell.


 * At three stars, Pudge becomes a Flesh Heap. Pudge gains 500 Max HP and 10% Magic Resistance each time an enemy dies within 1 cell of him.
 * At three stars, Pudge becomes a Flesh Heap. Pudge gains 500 Max HP and 10% Magic Resistance each time an enemy dies within 1 cell of him.


 * Damage changed from [100, 150, 200] to [50, 80, 150]
 * Damage changed from [100, 150, 200] to [50, 80, 150]
 * Damage changed from [100, 150, 200] to [50, 80, 150]


 * At three stars, Viper performs a Viper Strike every 5 attacks. The enemy unit takes 250 damage per second and loses 80% move speed and 80 Attack Speed, with the slowing tapering off over the 3 second duration.
 * At three stars, Viper performs a Viper Strike every 5 attacks. The enemy unit takes 250 damage per second and loses 80% move speed and 80 Attack Speed, with the slowing tapering off over the 3 second duration.

Alliance changes
}}
 * Changed Health bonus from [15, 30] per kill to vary by star level of the Brawny unit. 1 star Brawny units get [5, 10] bonus Health per kill; 2 star units get [10, 20] bonus Health per kill; and 3 star units get [20, 40] bonus Health per kill.
 * Changed Health bonus from [15, 30] per kill to vary by star level of the Brawny unit. 1 star Brawny units get [5, 10] bonus Health per kill; 2 star units get [10, 20] bonus Health per kill; and 3 star units get [20, 40] bonus Health per kill.